GoblinLair

GoblinLair

por FlynnBoyO
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GoblinLair

Valoración:
2.6
Lanzamiento: August 09, 2009
Última actualización: August 21, 2009
Desarrollador: FlynnBoyO

Etiquetas para GoblinLair

Descripción

Construye y llena tu guarida subterránea con duendes mientras colocas trampas para los monstruos invasores. Los duendes recogen oro y se alimentan de los cadáveres de los monstruos. Ve hasta qué nivel puedes llegar.

Cómo jugar

Usa WASD o las flechas para desplazar la pantalla. Selecciona terreno o trampas para colocar con los botones de herramientas en la parte inferior. Llena la guarida con la cantidad requerida de duendes y expande la guarida hasta la cantidad necesaria de antorchas para ganar. Los duendes llenarán tu guarida automáticamente a medida que la construyas. Los duendes colocarán antorchas automáticamente al entrar en zonas oscuras. Coloca trampas para eliminar monstruos invasores. Coloca cofres para que los duendes depositen el oro que recojan. Una vez que los duendes depositen el oro, estará disponible para que el jugador lo gaste. Los monstruos robarán el oro del jugador si tienen acceso a un cofre. Los duendes se irán o morirán de hambre si no pueden alimentarse de murciélagos, ratas y carne de monstruo. Las trampas se colocan poniendo la calavera y huesos en el lugar del túnel por donde pasarán los monstruos.

Actualizaciones del desarrollador

Aug 9, 2009 9:27pm

I just noticed today that Kongregates score keeping API breaks the upward level incrementation of this game. You have to be signed in to your Kongregate account in order for the levels to progress. I just found this bug and will try to get it fixed asap.

Comentarios

0/1000
Ralfo avatar

Ralfo

Sep. 13, 2009

5
0

underrated! very funny and good concept, qiute easy, played the first 10 level in a row. but ... had problems with lags! gameplay got very slow sometimes.
small map would be nice. eager to come back and see new developments.
5/5

mage424046 avatar

mage424046

Sep. 03, 2010

2
0

great game, i can't wait for the sequeal, also you can deselect by clicking dart trap and then clicking on the actions bar, i also like how the monsters dont come in waves they just constantly attack, in the sequeal you should add a multiplayer mode where the goblins either fight, ignore or help each other, maybe buildings, training camps for different goblin units, and maybe seperate spawning points for the goblins and monsters

FlynnBoyO avatar

FlynnBoyO

Aug. 12, 2009

2
0

Thanks for the positive feedback. I will do my best to get many of these suggestions into the next version. I'm very excited to be able to share this game with you all finally. I've been working on it for a couple years.

allenp avatar

allenp

Aug. 11, 2009

1
0

I really really like this game - it has a pretty steep learning curve and moves pretty fast for beginners - maybe add a way to have it run at half speed? Also definitely the minimap would help as would zoom in/out. This is an excellent start and has a lot of potential.

MacDuff avatar

MacDuff

Aug. 07, 2010

1
1

really a good concept, though needs some polishing. 3/5, might even be more with a minimap or zoom option, deselect and other additions already mentioned. I hope the promised sequel will come.