Lost Outpost
por GamingYourWay
Lost Outpost
Etiquetas para Lost Outpost
Descripción
“Lo que eres ahora, nosotros lo fuimos; lo que somos ahora, tú lo serás”. Lo que le pasó a Lee en "Outpost:Haven" de 2011 fue solo la mitad de la historia. En comparación, Lee fue el afortunado. A lo largo de diez niveles, viajamos en el tiempo con Lee y Jameson en Haven y el planeta para descubrir sus secretos en este juego de terror y supervivencia. El modo enjambre regresa, con mayor profundidad de juego. Esta vez, la batalla es real, con más armas y múltiples combinaciones de armaduras. Ten en cuenta que la opción de iluminación especular requiere una máquina potente. El juego se ejecuta en calidad baja por defecto y es la configuración recomendada.
Cómo jugar
WASD / Flechas. Ratón para apuntar/disparar. Q para seleccionar armas. R recargar. P para pausar / abrir el PDA. Espacio para realizar acción.
Comentarios
Danimal696
Dec. 03, 2013
Found the secret minigame!!! Armory mission, upper left corner of the map, near the toilets there a room with a big blue screened machine. Its like Mario on LSD, and SHE HATES YOU!
Ha, good work. I remember being in the worst mood when I wrote all that stuff the game flashes up and it came out much darker and nastier than I planned.
CpDavenport
Dec. 04, 2013
I flushed all the toilets. Space flies are as annoying as the regular ones. This game reminds me of Alien Breed. Good game, good history 5/5
Thanks mate. Your user name looks oddly familiar...
Jigabachi88
Dec. 03, 2013
This game is pretty good, be it the overall atmosphere (thx to the graphics), the staging, the story (pretty old, but at least well well copied. ;)) or all the details. The only thing that is REALLY annoying is the movement. Please add a run/sprint-key instead of this acceleration mess...
zzxxzz3
Dec. 02, 2013
Good game. Bug: in the area where you fight the mech, the door locks to trap you in. The first time I played the level, the door closed and locked BEFORE I could get through it, permanently separating me from the boss and forcing a reset.
Argh, that's so annoying, esp. as that's so close to the end of the level. I'm really sorry about that.
stevo994
Dec. 05, 2013
enjoyed the game :) but it would be cool if you could upgrade weapons with more than just attachments and on the swam modes if you could get kill streaks so for example get the mech suit for 60 seconds or something or 300 explosive rounds, plus one more thing to add to swarm mode, every set, on the last wave have a boss round, like a much bigger alien and when you beat it you get perks and stuff, toy around with it, and add the feature Jiqabachi88 added, a sprint key would make swarm mode so fun because you can actually outrun them at point :)
I love the killstreak / reward idea, also the boss one. We were hoping to do more with Swarm, so each level was going to have an actual mission attached to it ( So not just the hard points, but protecting areas, barricades to repair etc. Different for each one so they'd feel like real mini-games ) and we were going to have perks unlocked for completing a set on each one, but we just ran out of time unfortunately.