Tower of Evolution

Tower of Evolution

por Heinz2001
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Tower of Evolution

Valoración:
2.8
Lanzamiento: August 28, 2012
Última actualización: September 03, 2012
Desarrollador: Heinz2001

Etiquetas para Tower of Evolution

Descripción

Tower of Evolution es un clásico de plataformas con un giro. Este juego fue creado para Ludum Dare 24 en 48 horas. Comienzas como un mono primitivo y debes escalar la torre piso por piso, evolucionando tu personaje al consumir las burbujas de mutación giratorias, esquivando enemigos y trampas (las burbujas también son puntos de control, en caso de que mueras). Pero para ganar el juego, todos tienen solo una opción... El juego se vuelve más desafiante si intentas ganarlo con otros personajes que no sean el astronauta cobarde. Esto significa que no puedes consumir las burbujas (¡sin puntos de control!). Consejo: Ganar el juego con el mono inicial es la máxima dificultad.

Cómo jugar

Flechas para moverse

Actualizaciones del desarrollador

Sep 3, 2012 5:50am

Highscore added, Music enhanced & Title added

Comentarios

0/1000
derekthesheep avatar

derekthesheep

Sep. 05, 2012

15
0

so all kings are mutants?

Heinz2001
Heinz2001 Desarrollador

All creatures are mutants :-) ... because mutation is a big part of evolution and dna recombination.

BlueBrute avatar

BlueBrute

Sep. 10, 2012

9
0

Don`t know if you still are gonna work on these but here are some issues that I would really apreciate to see in a TOE 2.
1- Make the jump more like a parabola shape, it`s ease to control the character in the air and make the game more real;
2- upgrades. I can see a branch were mutantion also improve your character, them the player can choose in persistence (go without any) or perfeccionism.
3- I really liked to see the falling, really. If you choose to make a sequence and go philosofic, you could add branches that can only be reached with mutantions, with each one as a seven deadly sins (e.g. Wrath allows to kills enemies, Sloth gives more time, Gluttony gives more health, etc).
4- And, if you really give the trouble to add all these, each one sin can modify something (e.g. Lust give color, Envy lock the entrance) and for Pride, you could make a hell hard to obtain as he is falling or the Tower get demolished revealling a secret passage.

Heinz2001
Heinz2001 Desarrollador

This are really good ideas. Some of them i had in mind during Ludum dare. But when i run out of time i choose to polish. I'm thinking of an upgraded version.

ChaoticAgenda avatar

ChaoticAgenda

Sep. 05, 2012

21
1

Those tall spikes are way too sensitive. You have to be within a small two pixel spot to make the jump properly. I think they need to be adjusted a little bit. Other than that it was a fairly fun game.

BlueBrute avatar

BlueBrute

Sep. 10, 2012

5
0

This game has a lot to become one of my favorites, gave 5/5 (when even the monkey couldn`t trespass I thought: "lol! Even animals can go to heaven". Loved the game, it really make me think (and kind reminded Tower of Heaven from mirosurabu) :D

Heinz2001
Heinz2001 Desarrollador

Many many thanks for your comments! I appreciate them. You really get into the metagame. :-) I'm really happy about this.

incubus0 avatar

incubus0

Sep. 06, 2012

10
1

So, I won as monkey and still couldn't trespass...

Heinz2001
Heinz2001 Desarrollador

The game ends with the WIN screen. Sorry but this game was created with all content in under 48 hours for Ludum Dare compo.