FOREVER FANTASY

FOREVER FANTASY

por HyperHippoGames
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FOREVER FANTASY

Valoración:
3.1
Lanzamiento: May 07, 2015
Última actualización: May 13, 2015
Desarrollador: HyperHippoGames

Etiquetas para FOREVER FANTASY

Descripción

*FOREVER FANTASY* representa una conquista épica a lo largo de varias generaciones. Envía a tu ejército a conquistar, ve hasta dónde puedes expandir tu imperio, regresa a tu castillo para mejorar tus fuerzas y vuelve a intentarlo. Cuanto más lejos llegues, mayor será la resistencia y más variados los enemigos que se unirán contra ti. ¿Hasta dónde podrás expandir tu imperio? . _¡A la conquista, hermanos!_. *FOREVER FANTASY* está actualmente en una etapa temprana de desarrollo y nos interesa mucho tu opinión. ¡Por favor, dinos qué piensas usando el formulario de comentarios dentro del juego! Ten en cuenta que este juego está en desarrollo activo. Tu progreso puede borrarse en cualquier momento, las funciones están en constante evolución y el balance puede/cambiará sin previo aviso. ¡Gracias por tu paciencia y comentarios!

Cómo jugar

Haz clic en el botón del lado izquierdo de la pantalla para generar unidades. Haz clic en los botones de la parte inferior de la pantalla para cambiar el tipo de unidad a generar.

Comentarios

0/1000
Denovan avatar

Denovan

May. 07, 2015

11
0

Interesting concept, my only gripe right now is it takes a tough grind early on to get enough of a force so that wizards and archers are not insta killed. Sure is worth more of my time to work the kinks out though, good job.

HyperHippoGames
HyperHippoGames Desarrollador

I have alleviated the grind by starting you at "milestones" every 100 meters. Let me know if this improves the replay flow!

TheZeu avatar

TheZeu

May. 08, 2015

10
0

Escape pulls up a menu that can turn off sounds and music. But yeah, muting the publisher "bubble" sound would be a great idea.

HyperHippoGames
HyperHippoGames Desarrollador

(EDIT: Muting music/sfx is in the 12/05/15 update.) At the moment, audio can only be muted from the in-game Pause menu. However, this will be moved out to a global options screen. I will make sure the splash screen audio respects the user's preference.

biohazard_69 avatar

biohazard_69

May. 08, 2015

9
0

Coins are not being collected on death.

HyperHippoGames
HyperHippoGames Desarrollador

Correct. They are auto-collected off the left side of the screen, but they are not collected (or collectable!) after your King has died.

marklone avatar

marklone

May. 08, 2015

21
1

Not bad game but more units and upgrades would be really apricaiated.
MAybe some more spells (frezze or slow).MAybe some little upgrades for units like dmg/armor/spd.Well that upgrades would be op at some point so i wouldnt go to far with them if you have large army but it would be really something to aim to when you play.And some other tipes of spellcasters.This are only sudgestions.

HyperHippoGames
HyperHippoGames Desarrollador

Thanks for the suggestions. Lots of plans for more spells, as well as Unit upgrades. Please keep the ideas coming!

TheXand avatar

TheXand

Sep. 14, 2017

5
0

"We're sorry, we can't load this Unity Web Player game.
Unity Web Player games are no longer playable on Chrome, Firefox, or Edge browsers.
Please try this game on Safari or Internet Explorer 11"