Swiping of the Dead

Swiping of the Dead

por HyperHippoGames
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Swiping of the Dead

Valoración:
2.5
Lanzamiento: January 27, 2016
Última actualización: January 27, 2016
Desarrollador: HyperHippoGames

Etiquetas para Swiping of the Dead

Descripción

¡Infecta el mundo! Crea tu ejército de zombis y destruye el mundo tal como lo conoces. Luego, compra mejoras para hacerlo aún más rápido. ¿Cuántos tipos de zombis puedes crear? ¿Cuánto de Norteamérica caerá?

Cómo jugar

Usa las FLECHAS para mover las fichas en el tablero en una dirección. Combina las mismas fichas para crear el siguiente nivel. Activa MUTÁGENOS combinando tipos de zombis. Un mutágeno transformará todos los zombis de ese tipo al siguiente nivel, ¡permitiéndote avanzar más! Cada vez que conquistes un mapa, ganas CEREBROS. Gasta tus cerebros en la tienda de mejoras para avanzar más rápido y activar los Mutágenos antes.

Actualizaciones del desarrollador

Mar 28, 2016 1:19pm

The 5.0 Star Update!

We made a bunch of changes to the game while you were away:

  • New Maps! Now you’re destroying more distinctive cityscapes instead of Google Maps.
  • New Upgrades Screen! Upgrades stack so you can only buy one type at a time, which also speeds up the loading considerably.
  • New End Map! Destroy North America with your zombie army!
  • Cumulative End Map! Restarting a game doesn’t start you from the beginning anymore. Keep chipping away at the continent until there’s nothing left but you and your zombie army.

Comentarios

0/1000
Ironmarck avatar

Ironmarck

Jan. 30, 2016

4
0

The frank zombies don't have a texture in game. Only on the upgrade window. Also, i hadn't noticed you could open the upgrade window during the game. I blame the button for being dark.

TheHippoGryff
TheHippoGryff Desarrollador

You're right about the Frank tiles! That's a weird one that we'll look into. Congrats on getting so far! Good feedback about the update button too, thanks.

ascii122 avatar

ascii122

Jan. 28, 2016

4
0

restarting firefox and reloading the game *seems* to have fixed the memory allocation error. So that's good. I'm giving it a play now. Cheers

TheHippoGryff
TheHippoGryff Desarrollador

At least that worked out! Thanks for trying.

TheLowerLight avatar

TheLowerLight

Jan. 27, 2016

4
0

getting stuck on preparing 7/8

TheHippoGryff
TheHippoGryff Desarrollador

That's weird! We'll see if there's anything we can do. Thanks!

ascii122 avatar

ascii122

Jan. 28, 2016

3
0

getting this error in a popup: the page at http://cdn.hyperhippo.ca says:
The browser could not allocate enough memory for WebGL content, try allocating less memory to your WebGL build in WebGL player settings

TheHippoGryff
TheHippoGryff Desarrollador

Do you remember when you're getting that error? If it's in the beginning that'll be something new, but if it's happening around the purple units, that should be fixed now with a cache clearing!

Sacar1 avatar

Sacar1

Jan. 28, 2016

3
0

Hm... doesn't seem to work for me. Stuck on black image with "preparing"

TheHippoGryff
TheHippoGryff Desarrollador

Theoretically WebGL should work better on more browsers! Buuut it doesn't always work that way. Hopefully we'll be able to address the problem.