Illumination
por JKoey
Illumination
Etiquetas para Illumination
Descripción
Illumination es un juego de puzles espaciales gráficamente simple pero hermoso que utiliza luces y colores. Muévete en el espacio 3D para alinearte contra una superficie y colocar paneles que interactúan con las luces. Tómate tu tiempo para planificar tus movimientos y descubre nuevas mecánicas a medida que avanzas.
Cómo jugar
Mover: WASD o flechas. Recoger/Soltar: Barra espaciadora. Haz clic para opciones de menú. Elimina bloques de colores en tu camino iluminándolos con luces específicas para hacerlos desaparecer. Puedes cambiar el color de una luz colocando un panel rojo o azul en una superficie transparente por donde pase la luz. Otros bloques y paneles tienen otros efectos según lo que sean. ¡Juega para descubrirlos!
Actualizaciones del desarrollador
It is a known issue that the leaderboard doesn’t display properly on Kongregate.
Comentarios
Chirrups
Aug. 02, 2017
I would say for a sequel, make it much more obvious that each area has every item you need for that area. Because of my natural game playing tendencies I stole all the items from each puzzle and placed them in the middle "hub" area after completing their puzzles thinking I would need to keep them for other content.
348joey
Aug. 09, 2017
Why is everything black or white? Is it supposed to be that way?
Losvtranse
Aug. 09, 2017
er, is it ok that every cube and panel is black?
MarzZee
Jul. 19, 2017
Developer, Your idea for this game is quite unique, having said that, I think there needs to be more of an explanation of detail along with maneuvering the blocks. Seems fun, however, I found myself lost. At this time, I cannot comment on any music or FX (if any is in the game) for my speakers are out! All in all, I will give you 3/5 stars. (Room for improvement). -Marz
Hi! First of all, thanks for the compliment! I'll keep note of the explanation of movement. Do you mind telling me where you felt lost? Thanks for giving me good feedback (and a fair rating). Also I hope you get your speakers replaced/fixed soon!
agentchuck
Aug. 09, 2017
It felt a bit funny that the reflection was within a block instead of outside the block. Also, it's a bit odd that you can't use the filters attached to your block to interact with the beams at all. But an interesting concept!