B-Missile Command 2
por K_J_Scott
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B-Missile Command 2
Etiquetas para B-Missile Command 2
Descripción
¡Defiende tus ciudades de los misiles nucleares entrantes! Prepara tus misiles interceptores y derríbalos.
Cómo jugar
Haz clic en el área objetivo para disparar un misil desde el silo más cercano, el misil explotará al llegar. Todo lo que esté dentro de la explosión será destruido. Los misiles atrapados en una explosión causarán una explosión secundaria. Los misiles se reponen lentamente, las ciudades no. Si todas tus ciudades O tus silos son destruidos, fin del juego. Pulsa la tecla ESC para pausar o abandonar la partida.
Actualizaciones del desarrollador
This new version incorporations suggestions from my previous game. This includes split missiles, minimum level below which you cannot fire, improved graphics and a few other sundry bits and pieces.
Comentarios
K_J_Scott
Nov. 24, 2010
One thing that was suggested which I haven't gotten around to including yet is a market to show where you're going to fire. Another thing was to keep the explosions around at maximum size for a bit longer to help you get chain effects going more easily.
I've also got a new game engine that I've been working for these games, should introduce game waves more smoothly (and properly) and a game shop too! So hope you all enjoy this, glad to listen to ideas and will see about implementing them into the next version.
geokiller1
Nov. 24, 2010
cool game but needs more targeting stuff and make the enemy bullets more visisble. 3/5
GrandWushu
Nov. 24, 2010
Nice game, this was a huge arcade game when I was a kid. I spent hours playing it. I would get streaks in front of my eyes for days because of it. Nice job on recreating and improving a classic.
K_J_Scott
Nov. 24, 2010
ooh, ouch yes, I should see about changing that at some point. Restrict the level at which the missile can split.
M3rx
Nov. 24, 2010
A missile MIRVed after it got below the blue line, flew horizontally and took out two of my launchers. Harsh!