Idle Robots
por KidAnubis0
Idle Robots
Etiquetas para Idle Robots
Descripción
¡Bienvenido, intrépido explorador cósmico, a Idle Robots en Bajo las Lunas de Saturno! Mientras explorabas Calypso, una de las 62 lunas de Saturno, descubriste los restos de una antigua colonia de robots. Tu llegada activó a un puñado de robots que estaban inactivos. ¡Aprovecha y ponlos a trabajar para divertirte y obtener ganancias!
Cómo jugar
Selecciona un edificio para gestionar su producción. Añadir dinero aumenta el nivel del edificio, lo que incrementa la producción. Si agregas suficientes robots a un edificio, su productividad aumenta, reduciendo el tiempo de producción. Tus robots necesitan energía cada pocos minutos, así que presta atención. Verde significa que tienes suficiente energía, pero rojo indica que corres el riesgo de que los robots se vuelvan independientes en busca de fuentes alternativas de energía. Tus esfuerzos están despertando lentamente a un semidiós robot dormido. Querrás activar este semidiós para que dirija la colonia y así puedas avanzar a la siguiente luna. Pero no te preocupes, el semidiós te dará un impulso para tus futuras aventuras.
Actualizaciones del desarrollador
Hi Everybody!
Thanks so much for trying the game. I’ve been compiling the feedback and looking at how to improve the game. While I’ve got some fixes in mind, it’s going to take a little time to get them in and working (and this time I’m planning to do a LOT more testing before releasing).
So I’m going to apologize in advance that it is realistically going to take me several months to get it done right. I’m hoping for a February update.
Comentarios
etumui
Nov. 15, 2015
Can you set it so that when taking robots to become native (outsourcing, and AI) it takes from the unassigned robots first, this way i do not need to keep reassigning robots to these two buildings.
Hmm, power works that way. I'll be reconsidering how those buildings work.
dotacreepy
Nov. 05, 2015
It's really buggy for me. The number requirements for robots for next level keep changing, and the production I am getting keeps changing when I go from building then back. Will come back once you fix this frustrating issue.
Thanks. I'm looking into that and hope to have a fix in the next few days.
Tripiticus
Oct. 31, 2015
Fun game, the "add x amount for next production bonus" does not fill to the next bonus, it just adds that amount, in other words if I need 7 more to hit ten robots for the bonus because I have 3, I don;t get 7 for a total of ten, I get 10 more for a total of 17. How do you determine the amount per purchase, sometimes I have to click an inordinate amount of times because I want 500 more robots at a building but it is still only adding one at a time, give me the option to choose how many I add. Also, the moon system is confusing, I know it is some sort of prestige, but what am I getting exactly? Finally outsourcing does not give the amount it shows, it gives the amount minus the robots I will lose. So I put a bunch of robots in there, think I will get 100,000 dollars out of it, and then before I get my money I lose the robots first, this makes no sense, I should be getting what is displayed.
Great comments, thanks! I'll be fixing that second button issue to add the exact amount in the next update. Also, the graphic artist just finished the moon map art and I'll be adding that too. That should make the moons a little clearer. And Outsourcing is high on my to address as part of my game balance review. Thanks again for the great feedback.
nizinika
Nov. 24, 2015
Oh, just noticed the devs actually said they "fixed" the bug. This doesn't seem fixed at all http://prntscr.com/96du27
Shimura
Oct. 31, 2015
The game doesn't progress while in the background.
Just uploaded 1.0.19 to fix this.