Pixels filling Squares DX
por Moczan
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Pixels filling Squares DX
Etiquetas para Pixels filling Squares DX
Descripción
Observa cómo los píxeles llenan lentamente los cuadros, edición deluxe
Cómo jugar
Solo ratón, instrucciones en el juego
Actualizaciones del desarrollador
I’ve uploaded a fix for the loading issues some players had since Friday. There will be a break in content patches for some time now, as I’m working on a new ‘version’ fixing most problems the game has right now. tl;dr; your save files will be 100% compatible, more info here https://www.patreon.com/posts/future-of-pixels-15886226
FAQ
¿Qué es Pixels Filling Squares DX?
Pixels Filling Squares DX es un juego de puzles desarrollado por Moczan donde llenas cuadrículas con píxeles para completar los niveles.
¿Cómo se juega Pixels Filling Squares DX?
En Pixels Filling Squares DX, resuelves puzles colocando píxeles estratégicamente dentro de los cuadrados para rellenar completamente las formas marcadas.
¿Quién desarrolló Pixels Filling Squares DX?
Pixels Filling Squares DX fue creado por Moczan.
¿Cuáles son las principales características de Pixels Filling Squares DX?
El juego ofrece puzles de cuadrícula progresivamente desafiantes, estilos visuales distintivos y controles intuitivos enfocados en rellenar áreas específicas con píxeles.
¿En qué plataformas se puede jugar Pixels Filling Squares DX?
Pixels Filling Squares DX está disponible para jugar en línea a través de navegadores web en plataformas que soportan Kongregate.
Comentarios
seihoukei
Dec. 23, 2017
The game really needs "Buy max" button :
DmasterD
Nov. 03, 2017
It would be nice too if you have an option to hide all the zoom levels except for the first 4 and the last. So you'd see 1,2,3,4,9 for example.
OneLeggedRhino
Sep. 15, 2017
Why progression slows: Every 25 gens you buy, production doubles, and cost increases x32. (Cost doubles every 5 gens.) That's an incredibly steep wall, so grinding isn't an option. That leaves Prestige. Prestige cost doubles every 10 Prestige points, and when upgrades cost 10 or 20 Prestige points, each upgrade costs 2x or 4x what the previous one cost. When an upgrade gives +5 to one Gen, that doesn't make a measurable impact on production, but purchasing that upgrade DOUBLES the cost of the next upgrade. To balance it, think about how much impact you want per upgrade, then make Prestige costs go up in line with that. Example: +25 to a Gen doubles that gen's production, which is +20% overall production, so if all Tier 3 upgrades were in line with that, then a smooth progression would have Prestige cost go up around 30% every 10 points, or about 2.5% per level (down from 7% now). Hope that sparks some ideas, and thanks for a fun minimalist game! (BTW I pitched in on your Patreon.)
Annatar_LoB
Sep. 04, 2017
I think it'd be awesome to add 'total pixels per second' and 'total generators' counters. Just an idea.
azerazerazer
Sep. 02, 2017
You should REALLY increase the offline boost gain, because getting 8 minutes for 9 hours offline isn't enough !