ActionScript3 Test Nocx122
por Nocx122
ActionScript3 Test Nocx122
Etiquetas para ActionScript3 Test Nocx122
Descripción
Un motor de física de juguete para experimentar.
Cómo jugar
Arrastra una figura haciendo clic y manteniendo presionado. Haz clic en el botón superior izquierdo para activar o desactivar la gravedad, y en el superior derecho para pausar el movimiento. El botón inferior derecho abre un menú donde puedes crear figuras y cambiar las leyes de la física.
Actualizaciones del desarrollador
Ok, so this game has been working fine on internet explorer when’ve tested it, but I loaded it on Firefox, and it was broken (yellow square was stuck at top left of stage, and the other shapes were gone). So if anyone else finds the game broken on other browsers, please let me know.
Comentarios
a7medsalim
Aug. 22, 2016
I'd suggest adding items like new blocks or joints so you can make some kind of useful item and also more tools.
You'll be able to have multiple objects eventually! (note: they may all be rectangles)
a7medsalim
Oct. 07, 2016
Could you please add the option to name our shapes? I know it sounds ridiculous but i would like to name my shapes, and could you also add joints like i said some months ago? Thanks
Name a shape? (Edit: Naming shapes is working now in the dev build, it's a bit weird though because auto size messes things up.) That sounds weird, but it's possible. As for the joints: I'M WORKING ON IT, physic engines aren't easy. Edit: I gave up on joints (they're why I didn't post an update for 3 months so... sorry)
vectorblack_
Oct. 07, 2016
The game's good but like A7 said, it needs more stuff
Nocx122
Feb. 11, 2017
I found the earliest version of this on games68.com, so I made a slight change as a minor security feature. (shape starting text)
a7medsalim
Feb. 06, 2017
THE UPDATE IS HERE :D