Scene of the crime

Scene of the crime

por Pastelgames
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Scene of the crime

Valoración:
3.6
Lanzamiento: June 09, 2010
Última actualización: November 27, 2014
Desarrollador: Pastelgames

Etiquetas para Scene of the crime

Descripción

Habitación de motel. Algo muy malo sucedió allí. Intenta descubrir qué pasó. Recoge pruebas, encuentra al sospechoso, resuelve el caso.

Cómo jugar

solo ratón

FAQ

¿Qué es Scene of the Crime?

Scene of the Crime es un juego de aventura detectivesca point-and-click desarrollado por Pastel Games.

¿Cómo se juega Scene of the Crime?

En Scene of the Crime, investigas un asesinato explorando la escena del crimen, buscando pistas, recolectando evidencias y entrevistando sospechosos.

¿Quién desarrolló Scene of the Crime?

Scene of the Crime fue creado por Pastel Games, un reconocido desarrollador de juegos flash de aventuras y rompecabezas.

¿Cuál es el ciclo principal de juego de Scene of the Crime?

El ciclo principal consiste en inspeccionar diferentes áreas en busca de objetos importantes, recolectar evidencias y unir pistas para resolver el misterio.

¿Scene of the Crime es un juego para un jugador?

Sí, Scene of the Crime es un juego detectivesco narrativo para un jugador disponible en navegadores.

Comentarios

0/1000
groverXIII avatar

groverXIII

Sep. 18, 2010

191
7

Did anyone else notice that the husband's name changed from Jason to Ben during the ending story?

Dilly5 avatar

Dilly5

Nov. 24, 2010

240
11

So why did the watch stop when he was killed? Do watches know when their owner dies?

UndeadNecro avatar

UndeadNecro

Dec. 18, 2010

120
5

wtfomgbbqlulwut? I'm confused. How did the gun shell get there? The watch might have stopped from a hard hit on the bathtub.

xSindyx avatar

xSindyx

Jun. 09, 2010

145
7

That didn't make much sense. The "story" assumes a lot from stuff I didn't find, and I can't "solve the case" despite the one item that I was missing not really fitting into the story at all (when I found it later). Apart from all that, make the closing "story" click through, since I found the already weird conclusions difficult to read at the pace they flashed by.

EPR89 avatar

EPR89

Aug. 21, 2010

137
8

And another thing: The conclusion could also be presented another way. What about making it a part of the game? Let the player form a sentence out of a lot of statements (e.g. "The victim was shot", "[...]stabbed", "[...]drowned" etc.). A few are correct and many are wrong. If the player has found enough clues in the game he can solve the case with ease, if he didn't he will have to guess.