Fish Legend Fish

Fish Legend Fish

por PeachTreeOath
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Fish Legend Fish

Valoración:
4.0
Lanzamiento: March 10, 2020
Última actualización: March 24, 2020
Desarrollador: PeachTreeOath

Etiquetas para Fish Legend Fish

Descripción

Un ARPG de pesca donde tu colección te hace más fuerte. Este juego es uno de varios prototipos que estoy lanzando, así que las actualizaciones estarán en pausa por ahora mientras trabajo en nuevos conceptos. Síguenos en Discord para noticias sobre próximos juegos https://discord.gg/feafSea

FAQ

¿Qué es Fish Legend Fish?
Fish Legend Fish es un juego incremental idle desarrollado por PeachTreeOath donde pescas y mejoras peces para avanzar por diferentes etapas.

¿Cómo se juega Fish Legend Fish?
En Fish Legend Fish, pescas peces para ganar recursos, mejoras tu equipo de pesca y desbloqueas nuevas áreas a medida que progresas en este juego idle de pesca.

¿Cuáles son los principales sistemas de progresión en Fish Legend Fish?
El juego incluye sistemas de progresión como mejorar tu equipo de pesca, desbloquear nuevas zonas de pesca y potenciar tus habilidades para atrapar peces de mayor nivel.

¿Fish Legend Fish tiene progreso offline?
Sí, Fish Legend Fish incluye progreso offline, permitiendo a los jugadores seguir ganando recompensas incluso cuando no están jugando activamente.

¿Quién es el desarrollador de Fish Legend Fish?
Fish Legend Fish fue desarrollado por PeachTreeOath y está disponible para jugar en Kongregate.

Actualizaciones del desarrollador

Mar 21, 2020 9:32pm

Update 9

Features:
- We have a Discord now! If you are interested in keeping up with the future of this game and our other prototypes, please hop in and let’s chat! https://discord.gg/feafSea

Comentarios

0/1000
Georgieanna avatar

Georgieanna

Mar. 15, 2020

160
0

An idyllic day of fishing. Just me, the fish, and a boat full of lasers.

PeachTreeOath
PeachTreeOath Desarrollador

Firing lasers at shrimp demons, what else would it be?

juzy avatar

juzy

Mar. 11, 2020

589
3

Very nice Fishing concept. I love the reeling mechanic. The only thing missing is more content.

PeachTreeOath
PeachTreeOath Desarrollador

Thanks, that was actually something I really wanted to play with coming into this concept. I really like fishing games but I find the actual fishing minigame to be boring after a while, so I wanted to simplify it and focus more on the rpg/collection aspect.

nulland avatar

nulland

Mar. 12, 2020

323
5

It's been 30 minutes since I managed to escape the confines of the fish farm. I've been heading east, hoping there is something out here just beyond the horizon. What fish I have in my cargo won't last long before spoiling. Should I turn around or take the risk and keep going? Even if I turn around now, could I make it back before dying of dehydration? Could I even find the facility again?

PeachTreeOath
PeachTreeOath Desarrollador

Can I get the Max Payne voiceover guy for this? This is beautiful.

onlyantiidle avatar

onlyantiidle

Mar. 11, 2020

280
5

I like it a lot, of course it is a prototype so a bit limiting. But it works fine, though would be nice to be able to do way more in it, since it is quite short right now.

PeachTreeOath
PeachTreeOath Desarrollador

Totally agree. I have various things planned like bullet hell boss fights and more RPG elements like an aquarium that buffs another line of stats. I'll be honest though, my goal atm is to knock out several incremental game concepts I have, and after that I'll be choosing what seems to be most popular with players and flesh out that game :)

NaughtyFarmer avatar

NaughtyFarmer

Mar. 11, 2020

333
10

only issue i have so far is the fish are able to swim outside the walls sometimes when they are swimming away. otherwise i love it and want MOAR CONTENT

PeachTreeOath
PeachTreeOath Desarrollador

Thanks for the reply, I actually did want to have that mechanic so that I could put in "obstacles" to deal with like the cylinders on the left, and also a fail mechanic so you can't just trap a fish against a wall all the time.