Mole Folk DrillDown
por ProMole
Mole Folk DrillDown
Etiquetas para Mole Folk DrillDown
Descripción
Un clan de topos decide aprovechar su mejor talento y ganar dinero montando una operación minera. Por supuesto, la minería lleva tiempo y las licencias cuestan dinero, pero todo llega con trabajo duro y paciencia. Ve hasta dónde puedes llegar, recolecta rocas, minerales y gemas, y mejora tu equipo en este juego sobre topos, minerales y taladros motorizados. ACTUALIZACIÓN Lote 1: - ¡Botones de silencio añadidos para tu comodidad! - Puntuaciones contabilizadas para minerales individuales (no públicas). - Cambiado un poco el sistema aleatorio para que sea más fácil conseguir cosas más valiosas (y difíciles) a medida que creces en riqueza. :D. (Más puntuaciones, estadísticas y funciones se añadirán más adelante. Esto es una beta eterna, por así decirlo. ;D)
Cómo jugar
Izquierda/Derecha - Moverse de lado a lado
Actualizaciones del desarrollador
Now you can choose more than one upgrade, as long as they’re not in the same group!
Also, a little correction on the speed flow and a new loading bar. Loading time is now prettier. :V
Comentarios
MistyW10
Nov. 20, 2013
All in all, not a bad game. It needs mute buttons, a quick walk-through for instructions, and more features, but a good start.
A mute button is now on my list of features to add. Thanks! :D I'm not sure about what to do as a tutorial. There's a little instructions manual there. More features? Yes, they're coming. I had a deadline to release a finished game, but I had a lot more planned. Now I'll work on everything and maybe more. Thanks for the feedback! :D
Erock3131
Nov. 20, 2013
definately needs more features. As is, it seems that getting the bottom tire minerals (gold, and others) is impossible as I have zero so far and have over 10 thousand. The unlockable 10000 manual drill is worse than the 20 power drill as the speed seems to go so fast that by the time you get to a certain point it causes you to hit the bottom of the screen. The game has a lot of potential but it also needs a lot more work. My recommendation is for you to play the game yourself. The player needs to feel a sense of progression with an ultimate goal even if that goal is simply accumalating the highest price mineral. Also it wouldn't hurt to add more characters with unique traits and more upgrades. Good luck. I'll be looking forward to a revamped game when one comes out.
Well, I was the only playtester for this game nad I had to clear all the data around three times in development and had to redo a lot of progress, so, yes, I did play this game a lot. Hitting the bottom of the screen shouldn't be a problem(though I should recheck that; after the 30th round of testing you start to overlook stuff) and coupling the diamond drill with the large tier moles should make it possible to plow down easily to the bottom tier stuff. But yes, that's why this is released as beta. I had to cut down a lot of planned stuff because I had a deadline to get a complete thing. There are updates on the plans for the few next months, so keep an eye once in a while here and thank you very much for the feedback.
Janiadia
Nov. 23, 2013
I found this game weirdly therapeutic. After a while my wall paper started scrolling when I looked away.
MoochLight
Dec. 10, 2013
Seems like after "diamond" on the tally screen there's a really long time before I can move on... There's a lot of room for this game to grow, and I can't wait to see where you go with it.
You should be able to go on as soon as Diamonds are counted, unless the Kongregate saving routine is taking way too long... I'll check that. Thanks for playing, there's still more growing before I finally jump to my other ongoing project. :D
tyrant1525
Dec. 10, 2013
After getting all the upgrades, I continued playing to try to see how much wealth I could accumulate. However, there is a point where I started getting 10 block deep walls with 3-4 blocks between them. So I tried refreshing to no avail. Was this done on purpose or accident?
That is a limitation on the random generator. In short, the richer you get, the algorithm will load "harder" sets of blocks, but if you keep on playing way way much you start getting only the very last set again and again. I should have added a lot more variety on the last line, definitely. More variety coming for a future update then. Probably together with the bombs. :V Thanks for playing! :)