Minerals Beta

Minerals Beta

por Ravshan
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Minerals Beta

Valoración:
2.2
Lanzamiento: September 11, 2013
Última actualización: September 12, 2013
Desarrollador: Ravshan

Etiquetas para Minerals Beta

Descripción

Sandbox game. You have to extract new minerals to create stronger pickaxes according to the Mohs scale of hardness. Your goal is brilliants - white pixels.

Cómo jugar

CLICK ON THE FIELD TO BEGIN.
Use arrows to move, spacebar to build, mousewheel to volume control.

Comentarios

0/1000
TaizoM avatar

TaizoM

Sep. 11, 2013

3
0

Got to catch em all!

Are we suppose to spit back out specific colors to make something?

qwertyuiopazs avatar

qwertyuiopazs

Sep. 11, 2013

3
0

How do you actually play? It says “click on the field to begin, but if you do it just sends you to the upload button.

Ravshan
Ravshan Desarrollador

First click stops the geological processes and creates the player. Following clicks save your maps.

primeoffense avatar

primeoffense

Sep. 11, 2013

2
0

I don't know why I want to play this game so badly.. but it really doesn't seem to work.

Ravshan
Ravshan Desarrollador

I want to play it too ^_^ but it works!

xaan83 avatar

xaan83

Sep. 11, 2013

5
1

Doesn't make sense. You'll need to provide better instructions. After some trial and error I figured the color of the flashing block (the axe I suppose) was supposed to match the color of the block that you needed to dig by moving over it, but after the first few it just sort of seemed random. I was stuck at only 2 of them collected, moving around trying to bump into every possible other space and nothing worked, then all of a sudden it collected 3 in a row (that I had already tried) and now nothing is working again. I'm not sure what I'm supposed to do, or even what the point is.

Ravshan
Ravshan Desarrollador

The color of the flashing block was not supposed to match the color of the block that you needed to dig - the rule is simple: red stronger than green, green stronger than blue ^_^

Jagan420 avatar

Jagan420

Sep. 24, 2013

2
0

Needs a tutorial...

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