Game Corp
por Rowkilla
Game Corp
Etiquetas para Game Corp
Descripción
¡Administra tu estudio de videojuegos, gana mucho dinero, vence a estudios rivales y arrasa en los premios! ¡Crea tu Game Corp desde cero y conviértelo en el mejor de todos! Elige los géneros que quieres desarrollar y pon a tus trabajadores a ello. Asiste a la ceremonia de premios y ¡llévate todos los galardones! Entrena a tus empleados al máximo y crea el equipo definitivo de desarrolladores de videojuegos. ¡Gracias por jugar! :)
Cómo jugar
Sigue el tutorial
FAQ
¿Qué es Game Corp?
Game Corp es un juego de simulación y gestión empresarial creado por Rowkilla donde construyes y diriges tu propia compañía de desarrollo de videojuegos.
¿Cómo se juega a Game Corp?
En Game Corp, contratas empleados, los asignas a proyectos, desarrollas videojuegos y gestionas recursos para hacer crecer tu empresa.
¿Cuáles son los principales sistemas de progresión en Game Corp?
La progresión en Game Corp se logra obteniendo ganancias de los lanzamientos de juegos, mejorando tu oficina y entrenando a tu personal para mejorar sus habilidades.
¿En qué plataformas se puede jugar Game Corp?
Game Corp es un juego basado en Flash que se puede jugar en navegadores web a través de portales de juegos como Kongregate.
¿Game Corp tiene alguna característica jugable única?
Game Corp destaca por sus mecánicas de gestión de proyectos, permitiendo a los jugadores supervisar múltiples proyectos de juegos simultáneamente y equilibrar la carga de trabajo de los empleados.
Actualizaciones del desarrollador
Game Corp DX has just launched on Steam! If you enjoy the Flash version take a look at the much improved Steam version with a lot more polish and many new features! Cheers!
Comentarios
oBiohazard
Jan. 03, 2013
I wish the training cubicle didn't let you train people who were in the middle of a project, and that the project manager didn't let you put people in the project who were training.. or if it at least let you know who was training and who wasn't at that moment. I have a ton of workers sitting at a table twiddling their thumbs waiting for one person. D:
vito112
Dec. 19, 2012
You should add sponsors that would give us either a certain amount of money each month, a bonus depending on the ratings your game has on release or both!
MikeTheGod
Dec. 18, 2012
You need to be able to fire workers. All my workers cost too much since all my games are archived so now I'm endlessly losing money...
I have tweaked the income for Micro Games and reduced cost of salaries slightly. Hope this helps with the difficulty :)
ironpenguin
Dec. 21, 2012
Simply put, ive run into a nice little issue as a result of being unable to fire workers. i have two skilled and two newbies. as a result, im being charged 20k a month in wages...the problem? some of my games just got archived. now as a result my income is lower then my upkeep for their salaries. if i could fire the weaker ones this wouldnt be an issue, as i could easily crank out higher quality games to fix this, but oh wait. i cant, and without that, im unable to produce any games at all.
daRk_MonkEy
Dec. 18, 2012
Improvements that should be made: Make the awards actually every year instead of every three months, because that gives a huge bonus to you in the beginning. Make it less costly to make games, when a game costs more to make than you make off of it there's a problem. Make wages more solid, instead of increasing monthly have promotions that you can give them that will increase productivity and ect. After these improvements and more the game will be a 5/5 but until them 4/5.
The awards are actually every year, but the first time you start a game it starts in September. I have adjusted some values, hope it helps the salaries/income. Thanks for your feedback :)