Dark Legion

Dark Legion

por Shajby
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Dark Legion

Valoración:
2.9
Lanzamiento: November 02, 2008
Última actualización: November 13, 2008
Desarrollador: Shajby

Etiquetas para Dark Legion

Descripción

¡Juego de horror por turnos! El Mal gobierna el mundo, ¡tú eres el único que puede derrotarlo!

Cómo jugar

Derrota al enemigo reuniendo tres o más gemas del mismo tipo (turno extra). Cada enemigo vencido puede darte experiencia para usar sus hechizos o puntos extra para tu vida. El 100% de la experiencia acumulada activará el hechizo.

Actualizaciones del desarrollador

Nov 2, 2008 6:38am

3/11/08 Freeze bug after the Heal Me and Dark Rain fixed!

5/11/08 Added SURVIVAL mode! Beat as many monster as possible in one row! You have just one life!

6/11/08 Added HighScore for Survival Mode! I hope it will be working ok as I had some problems with that :/

7/11/08 TOTALLY NEW AI!!! DIFFICULTY INCREASED, ADDED APIs!!THANKS FOR ALL COMMENTS

10/11/08 Fixed bug about negative battle ratio! There were also some comments about the bug in last level, this should be ok as well! Thanks for all comments and bug reports!!!:-)

11/11/08 Would be anyone interested in helping me with this game as working on my own is quite time consuming and difficult?It could include animating of the monsters, thinking up of story, game modes, spells, etc..I cant offer money (as its free game), but can include your name (or link to your games etc) in game credits!

Comentarios

0/1000
shinigami9x avatar

shinigami9x

May. 30, 2009

8
0

It would be fun to start with something to do with all the mana we collect. Having no spell for the first battles and then a spell that just uses 2 types of mana means all gem swaps are pointless attempts to make more skulls appear.

I enjoy it, but still just 3/5 because of the issue I mentioned above and because it's too much of a Puzzle Quest Lite. -.-;;

Mister_Gearhead avatar

Mister_Gearhead

Nov. 27, 2011

6
0

Ridiculously cheap AI.

MarkCanley avatar

MarkCanley

Nov. 06, 2010

12
1

It would be nice if the computer didn't base its next move on the gems that were aboout to come down from the top of the screen. It's fair that way.

furrymessiah avatar

furrymessiah

May. 31, 2009

11
1

How could a game so heavily influenced by Puzzle Quest (a game series I love) be so goddamn awful? Let's see. (1) The AI is such that it's a constant scramble to collect the Skull tiles, rather than formulating any sort of strategy. (2) It takes FOREVER to learn spells and, again, because of the AI, you never really use them. (3) There's such a preponderance of skull tiles on the board, that if you try and do anything OTHER than damage your opponent with them, you get clobbered. A truly great game style, brought to utter crap by bad programming. 2/5

TheBrainT avatar

TheBrainT

Feb. 23, 2009

4
0

Tough to beat, tougher to get more than 2 spells. Got to the end, but even when I win, it says I lost.

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