Save Kitty or Die Trying

Save Kitty or Die Trying

por Shake_N_Baker
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Save Kitty or Die Trying

Valoración:
2.5
Lanzamiento: February 17, 2014
Última actualización: February 17, 2014
Desarrollador: Shake_N_Baker

Etiquetas para Save Kitty or Die Trying

Descripción

Save Kitty or Die Trying es un breve homenaje a los juegos de Zelda para Gameboy que amé de niño. Es muy corto, pero espero que lo disfrutes. Originalmente creado para el GITD #28 de Kongregate, finalmente me animé a trabajar en él y decidí publicarlo de una vez.

Cómo jugar

Instrucciones: WASD / Flechas = moverse. ZX / Espacio = Acción. Ratón = Todo lo demás

Comentarios

0/1000
Winternoise avatar

Winternoise

Feb. 17, 2014

8
0

Hitboxes are very awkward and hard to navigate. It takes much too long to figure out exactly what pixel you have to be on to get through a door or between trees, let alone avoid and attack enemies.

Shake_N_Baker
Shake_N_Baker Desarrollador

Good point. I've updated the game and shrunk the 16x16 hitbox to a 12x12 one centered on his feet, hopefully it looks and feels better. Thanks for the feedback

UrsusHorseman avatar

UrsusHorseman

Feb. 17, 2014

4
0

I like it, music would be nice.

Shake_N_Baker
Shake_N_Baker Desarrollador

Yea, I wanted to put music in but was having trouble finding some that fit the zelda like style and I fail at creating music myself. I figured better no music than terrible music :P. Thanks for the feedback

GSASM88 avatar

GSASM88

Feb. 20, 2014

2
0

Oh, nostalgia. Now I want to play some old Zelda games.

nexadon00 avatar

nexadon00

May. 06, 2014

1
0

this reminds me of pokemon blue. and old zelda games :P

PO0KyBear avatar

PO0KyBear

Oct. 14, 2015

0
0

the slime hitboxes when approached from above are very off