Living Tales
por SkullSoft
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Living Tales
Etiquetas para Living Tales
Descripción
Escribe tu propia historia de evolución y mírala desarrollarse. Lo que escribes se despliega como una historia en la página derecha del libro y aparece como un mundo real y vivo en la izquierda. ¡Experimenta! Este juego es una colaboración entre yo y kddekadenz para Ludum Dare #24. Él hizo todo el código y tuvo la idea. Yo hice todo el arte, excepto la textura del libro, y lo ayudé a pulirlo. Página de Ludum Dare: http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=10000 Nota: Lo subo porque resulta que LD no permite crédito por colaboración, así que él lo sube a Ludum Dare y yo a Kongregate. ¡Gracias a Kongregate por permitir crédito por colaboración! :)
Cómo jugar
Escribe una palabra (como 'árbol') y si forma parte del juego el objeto aparecerá (o, si es un comando, se ejecutará). Escribe 'help' para ver una lista de comandos, ¡pero prueba a experimentar primero!
Comentarios
keyreper
Sep. 07, 2012
it would be a lot better if there was more space to build
iridessia
Sep. 18, 2012
I like the concept, just wish we could literally write our own stories and watch nonsense unfurl. To at least make the game more elaborate and engaging? For example: "In the beginning it was dark. " (The keyword in use would be "dark".) "But then light filled the world and there was life". (The keyword's now being light, world, and life.) Perhaps, the story could even evolve as it animates very general words into other objects to fulfill an objective?
avery2002
May. 25, 2013
I think humans would be nice...
Azuri
Aug. 28, 2012
I think this game's basic concept could have a lot of potential. For example, developing the amount of commands a player could utilise in order to create a real story would be really cool. However, as it is, I think the game could do with a lot more.
Joona1410
Sep. 11, 2013
It would be nice if there was a ability to drag objects.