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Mr. Bree - Returning Home
por TawStudio
Mr. Bree - Returning Home
Etiquetas para Mr. Bree - Returning Home
Descripción
== Game has been updated - Kong API added! ==
Mr. Bree has lost his memory and forgot the way home! Now you gotta help him return home! For that, Mr. Bree needs to travel through the deepest and deadliest places, recovering his forgotten movement skills, and avoiding death at all cost while hoping to meet his family again.
# 5 Secret levels
# 4 Game modes
# Original music score
# Over sixty achievements
# Put your gamer skills to test!
# Feel the joy of helping a householder pig into returning home to his family!
Hotsite: http://tawstudio.com/mrbree
Trailer: http://www.youtube.com/watch?v=CmYCnuOyOoY
Original Soundtrack available on Bandcamp, Amazon and iTunes!
Bandcamp: http://bit.ly/yZdf1f
iTunes: http://bit.ly/zu60R4
Amazon: http://amzn.to/w3mBuz
For Mr. Bree and other updates follow us on Twitter: twitter.com/tawstudio
or Facebook:
fb.com/tawstudio
Cómo jugar
Left / Right Arrows or A/D = Move
Shift or Z = Run (when remembered)
Space, X, W or Up = Jump (when remembered)
Down or S = Crouch (when remembered)
Comentarios
ermacofpain
Feb. 15, 2012
Very nice game. A few things to note though. 1) The wall hug that allows you to jump off walls sometimes gets in the way of what your trying to do in an intense moment. 2) The ending was a little dissapointing, the way the game was flowing i was kinda in the mind set that something terrible would be revealed at the end. Now although that didnt happen, the actual ending just didn't have enough to it i was kinda hopeing to see him actually rejoin with his family instead of it just implying he did. 3) Maybe add a few checkpoints in the really difficult areas. I mean one reason that i almost stopped playing a few times is that i would do some really crazy shit and then have to redo it cause i accidentaly screwed up before there was another checkpoint. 4) Forget #2 while typing this the credits were rolling and i heard the music shift so i looked up at the game screen. Ending is no longer dissapointing at all =D
xcona
Feb. 13, 2012
This game just won the award for most player rage quits :)
cevgar
Feb. 13, 2012
A couple suggestions: 1. Remappable keys. I found straddling space shift and R to be pretty darn awkward. 2. Recap all text bubbles the player activated at the end of the level. I can't dodge, plan my next jump and speed read at the same time.
patryn40
Feb. 14, 2012
Could be a great game... The play control was horrible. I can't count how many times I pressed jump and nothing happened. The wall jump mechanic was also horribly broken. This is not forgivable in a platformer.
TawStudio
Feb. 15, 2012
The game just got updated (v1.0.3)!
Again, thanks everyone for the feedback! You're helping us a lot! You guys are awesome! =)