Earth Force Defenders

Earth Force Defenders

por TwoThumbsGames
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Earth Force Defenders

Valoración:
3.2
Lanzamiento: May 18, 2015
Última actualización: June 01, 2015
Desarrollador: TwoThumbsGames

Etiquetas para Earth Force Defenders

Descripción

Earth Force Defenders es un épico juego de estrategia en tiempo real que mezcla el género tradicional de defensa. La Tierra está en peligro y estarás a cargo de los últimos recursos para protegerla contra una amenaza alienígena. Puedes comandar escuadrones de cazas para atacar a los alienígenas que se acercan. Lidera tus tropas contra los aliens y enfréntalos en el espacio en increíbles combates, destrucción y sacrificio. La Tierra tiene acceso a algunos hangares donde puedes construir tus naves. Haz clic en un hangar para seleccionarlo, luego haz clic en el espacio para desplegar tus naves. Los hangares pueden desarrollar diferentes tipos de naves: cazas rápidos y maniobrables, bombarderos pesados para causar gran daño y defensores con casco reforzado. Desbloquea diferentes mejoras para hacer tus naves aún mejores o desbloquea el poder de la Tierra construyendo un escudo que cubra todo el planeta o construye un cañón láser en la luna. Características: ● Combate rápido ● Jugabilidad estratégica ● Batallas espaciales épicas ● Niveles desafiantes ● Súper armas especiales para salvar el día

Cómo jugar

Usa el mouse para seleccionar los hangares. Haz clic en cualquier parte del espacio para ordenar a las naves que vayan a ese punto. Presiona 1 a 5 para seleccionar el hangar correspondiente.

Actualizaciones del desarrollador

May 27, 2015 2:12am

Added Keybinding.
Press 1 through 5 to select the corresponding hangar.

Comentarios

0/1000
wereclaw avatar

wereclaw

May. 19, 2015

1
0

I have the problem that my ships will just circle one enemy, never being able to fire at it. Clicking somewhere to make them move and quit the looping does nothing as they become obsessed with that one enemy. I reccomend that the movement AI deactivates at mouseclick and does not reactivate utill they complete the "move" order.

TwoThumbsGames
TwoThumbsGames Desarrollador

Hi Wereclaw, the problem with that is that your fighters will not engage when you send them straight towards the enemy, which I assume most players do. Your timing would have to be very precise to pull it off then. If your ships circle an enemy and you click them somewhere else in space they will ignore everything for about 1,5 seconds. If after that time they come into contact with another (or the same enemy) they will try killing it again. What you can do is either let another hangar help you out, lure the enemy towards other fighters or just place the fighters in the opposite place from where they are now (try to make them do a 180 turn), so that they ignore the enemy and once they are good to fight again they are already facing straight against the enemy. Hope this helps you somehow :)

thegrik avatar

thegrik

May. 18, 2015

1
0

Cool game, good graphics and gameplay. Only one con: crédits are way too low. 4/5

TwoThumbsGames
TwoThumbsGames Desarrollador

Hi thegrik, it's great to hear you like our game! About the credits, the first few levels may indeed seem a bit grindy, but once you reach lvl 10-ish you shouldn't have that problem anymore :) We've tested and came to the conclusion that it's possible to clear the game without grinding.

SteliosS10 avatar

SteliosS10

May. 19, 2015

2
1

walkthrough: https://www.youtube.com/watch?v=IMmlfSM1H5A

TwoThumbsGames
TwoThumbsGames Desarrollador

Wow, you work very fast! Thanks for crediting us!

WrongExperiment avatar

WrongExperiment

May. 29, 2015

0
0

Maybe make the research cost more but be universal so that you don't need to upgrade research at every single hanger. Pretty cool game so far

WrongExperiment avatar

WrongExperiment

May. 29, 2015

0
0

Bug, If you click a number key that you do not have it will not let you select any of your hangers after that and you will eventually be killed off with out being able to reroute ships

TwoThumbsGames
TwoThumbsGames Desarrollador

Good catch, we will get right on it! Thanks!