Gremlin Potionmaster

Gremlin Potionmaster

por ValettusGD
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Gremlin Potionmaster

Valoración:
2.7
Lanzamiento: January 20, 2020
Última actualización: January 22, 2020
Desarrollador: ValettusGD

Etiquetas para Gremlin Potionmaster

Descripción

¡Cultiva hongos, prepara pociones, alimenta al hada y administra bien tu tiempo en este frenético juego de crear mezclas mágicas! ¿Tienes lo necesario para ser un Maestro de Pociones?

Cómo jugar

Moverse - WASD o flechas. Interactuar - Espacio, E o clic izquierdo. Destruir objeto - F o X. Pausa - Esc. Navegar por el menú - WASD o flechas. Seleccionar botón del menú - Enter

Actualizaciones del desarrollador

Jan 22, 2020 8:50am

Update – Zen Mode

Added an option before starting a level that disables the timer, but limits the maximum score you can get.

Comentarios

0/1000
panthchesh avatar

panthchesh

Jan. 21, 2020

1
0

That last level is fun. Can you make a "relax" version without a timer? :)

ValettusGD
ValettusGD Desarrollador

Good job making it all the way! That's a good suggestion. I have added a "Zen Mode" option before entering a level that will remove the timer, and end the level as soon as you reach the score target. This should make the game more accessible, but you still need to play normally to get a higher score!

Pillboxhead avatar

Pillboxhead

Jan. 25, 2020

0
0

Man this needs controller support or something, giving me osteoporosis

Givvy avatar

Givvy

Jan. 24, 2020

0
0

I love the ideas in this game. The variation is great, the theme is great, the different combinations are all great. What is not so great is the movement system and the long presses required. I found myself getting stuck on corners of objects while navigating and often times pressing space or e briefly instead of long pressing and then long pressing when I needed to just press it once and that really threw me off due to the pressure dynamic of the timer. This is a small gripe for an otherwise great game.

ValettusGD
ValettusGD Desarrollador

Thanks for playing and I really appreciate the feedback! I'll think about how to improve the movement and control in the future.

Dkpure avatar

Dkpure

Jan. 23, 2020

0
0

It feels really clunky to play. Almost like you are knocking into everything, instead of producing something.