Medieval Cop 8 -DeathWish- (Part 1)

Medieval Cop 8 -DeathWish- (Part 1)

por VasantJ
Reportar un error
Marcar juego
Loading ad...

Medieval Cop 8 -DeathWish- (Part 1)

Valoración:
3.7
Lanzamiento: May 28, 2017
Última actualización: June 01, 2017
Desarrollador: VasantJ

Etiquetas para Medieval Cop 8 -DeathWish- (Part 1)

Descripción

Dregg finalmente está en el Infierno. No contento con su situación, decide presentar su caso al Diablo con la esperanza de volver a la vida y derrotar a Draziel. (Tamaño del juego: 30mb)

Cómo jugar

Clic izquierdo para mover y seleccionar, clic derecho para acceder al menú y retroceder, PageDown para avanzar texto rápido.

Actualizaciones del desarrollador

Jun 1, 2017 11:36am

Version 1.1
- Added Easy mode w/o timer and easier traps
- Fixed minor bugs
-Reduced size from 30mb to 25mb.

FAQ

¿Qué es Medieval Cop - Dregg Me to Hell (Parte 8 - Deathwish Parte 1)?

Medieval Cop - Dregg Me to Hell (Parte 8 - Deathwish Parte 1) es un juego de aventuras centrado en la historia desarrollado por VasantJ, parte de la serie Medieval Cop disponible en Kongregate.

¿Quién es el desarrollador de Medieval Cop - Dregg Me to Hell (Parte 8 - Deathwish Parte 1)?

Medieval Cop - Dregg Me to Hell (Parte 8 - Deathwish Parte 1) fue creado por el desarrollador indie VasantJ.

¿Qué tipo de jugabilidad ofrece Medieval Cop - Dregg Me to Hell (Parte 8 - Deathwish Parte 1)?

Este juego es una aventura narrativa y RPG donde principalmente exploras entornos, resuelves puzles e interactúas con varios personajes para avanzar en la historia.

¿Cómo funciona la progresión en Medieval Cop - Dregg Me to Hell (Parte 8 - Deathwish Parte 1)?

La progresión en Medieval Cop - Dregg Me to Hell (Parte 8 - Deathwish Parte 1) está ligada a completar capítulos de historia, resolver puzles y tomar decisiones que influyen en los diálogos y eventos.

¿Qué hace único a Medieval Cop - Dregg Me to Hell (Parte 8 - Deathwish Parte 1) entre los juegos de aventuras RPG?

El juego destaca por su escritura cómica, tramas intrigantes y diálogos centrados en los personajes, convirtiéndolo en una entrega memorable de la serie episódica Medieval Cop.

Comentarios

0/1000
RebelOConner avatar

RebelOConner

May. 29, 2017

458
31

the game is good as always, but the timer in dimentional debate is a terrible idea.
4 seconds to read, understand and choose an answer is way too short. it made player to chose at random, and by the way loosing the interest of the puzzles.
reflexion game became luck game, that's not fair.

VasantJ
VasantJ Desarrollador

I guess I should put difficulty level starting from now on. This way all types of players will be able to enjoy them. :)

RemusNicolae avatar

RemusNicolae

Jun. 13, 2017

302
20

i have a suggestion for the timer...first, let us read the question and think about an answer, and when we press space again, start the timer and put all the options

VasantJ
VasantJ Desarrollador

That's why I added an easy mode, without the timer. :)

mushroom90 avatar

mushroom90

May. 28, 2017

440
32

"I'll be damned... You already are!" Brilliant! :)

VasantJ
VasantJ Desarrollador

Took me a week to come up with that one... :D

VasantJ avatar

VasantJ

May. 28, 2017

355
35

The game is still not done completely. So I decided to upload the episode in parts. The next part will probably be released by next month. Play and rate. :D

VasantJ
VasantJ Desarrollador

Fixed some bugs and minor spelling errors. :D

chrismohamed91 avatar

chrismohamed91

May. 28, 2017

67
5

There seems to be a bug with the 4th orb (blue) that asks you the question about the mango, banana, and apple. If you get it wrong, time out, or get it right with less than a second left, Dregg says he's slipping, then the title screen is shown, you're shown the first switch in the game but Dregg isnt on the screen, if you interact with the spirit or the switch you're instantly sent to the bridge and then when you go to solve the boulder puzzle you cant interact with any of the boulders you just walk over them.

VasantJ
VasantJ Desarrollador

Fixed it :D