Dungeon Team

Dungeon Team

por WakefieldStudios
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Dungeon Team

Valoración:
3.9
Lanzamiento: June 08, 2017
Última actualización: November 21, 2024
Desarrollador: WakefieldStudios

Etiquetas para Dungeon Team

Descripción

¡Batallas PvP por turnos en la arena!

Cómo jugar

Forma tu escuadrón de héroes, equípalos con más de 57 habilidades únicas y elige entre miles de objetos, luego enfréntalos contra equipos de todo el mundo.

Actualizaciones del desarrollador

Jan 31, 2025 3:07pm

Dungeon Team is BACK.

Whole new hero builds system allows you to customize up to 7 builds per class.

Whole new game mode – The Inn: async PvP battles with rolling 24-hour tournaments.

Come join the fun!

FAQ

¿Qué es Dungeon Team?

Dungeon Team es un juego idle de rol (RPG) desarrollado por Wakefield Studios donde reúnes un escuadrón de héroes para luchar contra enemigos en mazmorras.

¿Cómo se juega Dungeon Team?

En Dungeon Team, coleccionas y mejoras héroes, luego los envías a luchar contra oleadas de enemigos en mazmorras para ganar botín y avanzar.

¿Qué sistemas de progresión tiene Dungeon Team?

Dungeon Team incluye mejora de héroes, mejora de equipamiento y subir de nivel para potenciar a tu equipo y superar desafíos cada vez más difíciles.

¿Hay características únicas en Dungeon Team?

Dungeon Team ofrece progreso offline, permitiendo que tu equipo siga luchando y ganando recursos incluso cuando no estás jugando activamente.

¿En qué plataforma se puede jugar Dungeon Team?

Dungeon Team es un juego idle de rol para navegador que se puede jugar directamente en el sitio web de Kongregate.

Comentarios

0/1000
bladedfrogs avatar

bladedfrogs

Jul. 07, 2017

35
1

This game is built very well, you can play against an 'avatar' type entity based on other people who play the game. The caverns mode adds another level of difficulty that leaves your skill out of the teams actions and lets the AI run wild, you only choose where the team goes. I would recommend playing the game to those who would like a strategy and item based rpg or arena game.

WakefieldStudios
WakefieldStudios Desarrollador

thanks! glad you like it!

SuHuz avatar

SuHuz

Jul. 11, 2017

33
1

A damage increase timer (ex: characters inflict 2x damages after 5 min of battle, 3x damages after 10 min...) should be added to prevent infinite battles like I've experienced with my Paladin against a Dreamsmith : me having a lot of HP and Armor and the Dreamsmith having a nice Armor and Healing skill.

Otherwise it's a nice game :)

WakefieldStudios
WakefieldStudios Desarrollador

i like this idea a lot.

QMagi avatar

QMagi

May. 07, 2017

45
2

This game is fun, but very laggy. Though I prefer Firefox, I did notice improvement with Chrome (clearing the cache in FF works, too). The music and game concepts are great, btw! As for PVP, it's not 'live' - rather, it's you playing against another player's automated team. Skipping the real-time PVP, the game can still be played with a low server population. :)

WakefieldStudios
WakefieldStudios Desarrollador

glad you like it! we're still working on lag & performance issues... btw live PvP has been implemented since early June :)

sargon_al avatar

sargon_al

Nov. 30, 2017

9
0

I think, sorting/filtering in inventory would be usefull feature

LABoogie avatar

LABoogie

Jul. 03, 2017

42
3

The game is 90% offline. Is it really necessary to run every little action through the server, especially if the server runs on a potato?

WakefieldStudios
WakefieldStudios Desarrollador

hi there & thanks for the feedback :) we are still working on optimizations for the lag issues - and actually it's a 4-potato processor