Flight Conflict

Flight Conflict

por WoodlogUniversee
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Flight Conflict

Valoración:
2.9
Lanzamiento: July 05, 2015
Última actualización: July 06, 2015
Desarrollador: WoodlogUniversee

Etiquetas para Flight Conflict

Descripción

¡Lucha contra tus amigos o contra la poderosa computadora! ¡Pelea a muerte y GANA! Con misiles teledirigidos, jugabilidad divertida y esquives EXTREMOS. "*¡JUGABILIDAD DIVERTIDA, JUEGO SENCILLO!*" -Papá

Cómo jugar

INSTRUCCIONES P1. ------------------------. W- Acelerar. A- Girar a la izquierda. S- Frenar/Reversa. D- Girar a la derecha. C- Disparar balas. V- Disparar MISILES TELEDIRIGIDOS. ------------------------. INSTRUCCIONES P2. (Solo en juegos multijugador). ------------------------. Flecha arriba- Acelerar. Flecha izquierda- Girar a la izquierda. Flecha abajo- Frenar/Reversa. Flecha derecha- Girar a la derecha. . - Disparar balas. / - Disparar MISILES TELEDIRIGIDOS. ------------------------. ¡Para disparar misiles/balas, primero recoge algunos! para ganar, ¡ELIMINA A TU ENEMIGO!

Actualizaciones del desarrollador

Jul 6, 2015 12:52am

-Car-like controls and movement instead of
hard up right down left movements
-easier diagonal shooting

Comentarios

0/1000
WoodlogUniversee avatar

WoodlogUniversee

Jul. 05, 2015

3
0

Anyone can beat the AI by 1 to 10? I certainly can't. :( AI is rekking me like crazy!

TheFlyingCabbage avatar

TheFlyingCabbage

Jul. 06, 2015

2
0

Great game! It certainly has potential! Just give it a spring cleaning and this will be amazing!! The steering is a little slippery and boy is that plane fast :P. The AI is one tough nut too! Perfect 5 Minute game :) Would love to play Online against other gamers, that would be intensely fun! :V

WoodlogUniversee avatar

WoodlogUniversee

Jul. 08, 2015

1
0

Don't hate, any suggestions for the game i'm making? anything's accepted, need some suggestions here :) rookie developer, just started developing games, need some tips from some veterans ;)

hop673 avatar

hop673

Jul. 06, 2015

0
0

Screw the 1000 character limit! The AI seems to have far more control over its steering than me and, by the looks of the comments, everyone else who's played this. There also needs to be a "Ready, Set, FIGHT!" screen. By the time I click to start and get my hands set, I've already been shot and charged at. Lastly, I think that there needs to be a much slower velocity in order for control. Otherwise though this was an interesting game and concept, and I look forward to seeing more from you in the future. Have you considered a bumper cars game? That would involve a lot of the same physics.

WoodlogUniversee
WoodlogUniversee Desarrollador

yes i have for a moment thought of a bumper car game, but then it'd be needing online multiplayer in order to be fun, and yet i don't know the plugins for that yet. hope you'll be there on my games to suggest things, thx again, dev :)

hop673 avatar

hop673

Jul. 06, 2015

0
0

Since you left the chat room before I could give you feedback, I'll just do it here: First off, I found it a bit awkward to have the missiles at "C" and "V" with WASD controls. I need two hands to operate, and it's a little cramped. Also, and this is more of a "me" thing, I greatly prefer the arrow keys to the WASD configuration, and I'd like the opportunity to choose which configuration I'd like to use at the start. Even better, just the opportunity to input my own configuration as you see in some other games. As for the controls: I understand and enjoy that the plane moves straight relative to the nose, but the turning, especially when traveling at a high velocity, is a bit strange and doesn't necessarily need to happen in a circle.

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