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Intergalactic Rumble

Intergalactic Rumble

por argene_t
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Intergalactic Rumble

Valoración:
3.2
Lanzamiento: October 13, 2010
Última actualización: October 13, 2010
Desarrollador: argene_t

Etiquetas para Intergalactic Rumble

Descripción

Inspirado en mi juego favorito Death vs Monstars. Solo agregué más niveles, más armas, más mejoras, más ataques especiales y logros. Únete a Lirpa mientras se venga de los enemigos que devastaron su planeta. Derrótalos planeta tras planeta. ¡Haz que sientan tu furia! Características: - 2 modos de juego: * Modo niveles * Modo supervivencia (las puntuaciones altas aplican aquí). - 15 niveles. - 12 enemigos. - 10 tipos de munición. - 7 mejoras. - 5 jefes. - 5 objetos especiales. ¡Espero que lo disfruten!

Cómo jugar

Ratón (shooter inverso)

Actualizaciones del desarrollador

Oct 13, 2010 3:40am
//---------------------------------------- Updates:10-13-2010 -You guys wished for it. Kongregate v2 uploaded Strafe added (to activate press LMB) //---------------------------------------- Hope you all enjoy the updates!

Comentarios

0/1000
McCoyEVP avatar

McCoyEVP

Oct. 13, 2010

24
0

A very nice tribute game, but one thing I would change (as it made the controls much easier in Death vs Monstars, is that instead of the LMB making the ship stationary, it should make the gun stay in a stationary position and still allow for the ship to move. Also (as stated) adjust it so that the enemies can not spawn within x pixels of your ship so they cannot appear directly on top of you. Also please add the Kong API, which should be easy given the great effort that has been put into this game already.

Other than that, very nice work, but could use a few minor changes to make it more enjoyable. Please keep at it.

MadWatch avatar

MadWatch

Oct. 13, 2010

14
0

A couple of things that could be better: when you die, you don't get to keep the crystals you earned. That makes for slow progress. Also, when you mouse click to lock the cannon, you can no longer move, and since mobs like to spawn on top of you, that makes it mostly useless. Pretty good tribute game otherwise. 3/5

axolotl avatar

axolotl

Oct. 13, 2010

8
0

Please rate up if you'd like to see the minions made transparent so they're not so easy to confuse with enemies. Could they be put in the same layer as the planets sliding by in the background or summat?

Quimper avatar

Quimper

Oct. 19, 2010

6
0

Some additional suggestions: Let the nuke get rid of the enemy bullets. Killing off the enemies is good for shit. It actually increases the chance they respawn on top of you. During the freeze/jam, new enemies shouldnt respawn. Let enemies respawn with a 1,5sec delay between each and let them respawn on the edges, or at least not on top of the player. Coin magnet is a must since you can't earn cash on the later levels because of the constans bullet barrage. Right now, players probably replay level 5 over and over again to get their 400coins or so.

argene_t avatar

argene_t

Oct. 13, 2010

6
0

Alright guys! Your wish granted. You can now strafe with LMB. Please check v2