TRAP HUNTER TD

TRAP HUNTER TD

por ashgamehunter
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TRAP HUNTER TD

Valoración:
2.8
Lanzamiento: September 30, 2011
Última actualización: September 30, 2011
Desarrollador: ashgamehunter

Etiquetas para TRAP HUNTER TD

Descripción

No eres fuerte como un héroe, pero tienes un artefacto de captura llamado 'Trap Gear'. Usa diferentes trampas y defiende la ciudad de oleadas de monstruos. TRAP HUNTER TD es la versión tower defense de TRAP HUNTER - LOST GEAR -. (TRAP HUNTER - LOST GEAR - es un RPG dungeon crawler por turnos de estilo roguelike. ¡iPhone, iPad y Android!). http://traphunter.ash.jp/

Cómo jugar

Anticipa el recorrido del enemigo y destrúyelo con la trampa. La trampa se puede mejorar y obtienes materiales al derrotar enemigos.

Comentarios

0/1000
Chubawuba avatar

Chubawuba

Sep. 30, 2011

21
3

I like the part where you need 4 different resources to buy stuff, and you never get what you actually need, nor do you get enough to actually upgrade the traps in any way.

simonsays365 avatar

simonsays365

Jan. 04, 2012

4
1

I like the concept, but needs some more story and graphs in order to be more pleasant to play.

amirito avatar

amirito

Oct. 10, 2011

8
3

how the hell did I get to this game?

bigb1983 avatar

bigb1983

Oct. 11, 2012

1
0

Since you get a score of stars at the end of each level. I'd like to see a upgrade menu added so you can use the stars to upgrade your traps to make them cheaper to buy, attack faster, stronger attack, and bigger range.

TempusC avatar

TempusC

Oct. 05, 2011

6
3

Game was not buggy, pop-ups showed correctly. Graphics are a little low quality, and inconsistently so.

Game concept and design is pretty great, none of this ‘just place whatever tower you like and keep hitting the upgrade button until you win’ bullcrap that all the tower games take. The four resource system forces you to plan ahead what traps you take into each level, and the pathfinding is great and forces you to choose tower positions very wisely.

For those having trouble, the resources are semi-random: random on kills, but weighted. Starting pool is a hint as to the balance of colours you’ll get. The useful traps are usually (in order): bear-trap, iron ball, ice, thunder. Aim for the choke points, overlap your boulders, and bear trap every attacking area. Use other traps as resources and placing permits. The gas traps from later on are a great addition if you have too much of one resource and no good placement spots left.