Project:Gatot Episode I Yogyakarta

Project:Gatot Episode I Yogyakarta

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Project:Gatot Episode I Yogyakarta

Valoración:
2.4
Lanzamiento: August 11, 2012
Última actualización: October 14, 2012
Desarrollador: baterism

Etiquetas para Project:Gatot Episode I Yogyakarta

Descripción

¡Los robots están invadiendo la ciudad de Yogyakarta! Un héroe mítico, Gatot Kaca, ha despertado para expulsar a los robots y devolver el orden a la ciudad. ¡Yogyakarta necesita un héroe! ¡Yogyakarta te necesita! . Se requiere conexión a www.batersoft.com para jugar. Si IDM descarga automáticamente los archivos de música, considera actualizar tu IDM. O sigue estos pasos:. Método 2 – Sigue estos pasos -. 1) Abre IDM. 2) Ve a Descargas → Opciones. 3) Haz clic en Tipos de archivo. 4) Haz clic en el botón Editar lista. 5) Haz clic en Agregar y en el cuadro de texto de dirección pon la dirección del sitio web del que no quieres descargar automáticamente. Por ejemplo, para Kongregate puedes poner http://kongregate.com/*. 6) Haz clic en Ok y listo. Tomado de: http://www.harshtechtalk.com/prevent-automatic-downloads-from.html con modificaciones. ¡Muchas gracias!

Cómo jugar

Flechas para moverse, “Z” para disparar, “X” para ataque especial, “P” para pausar. Clic izquierdo para seleccionar opciones, clic derecho para volver.

Comentarios

0/1000
GualafagosGamez avatar

GualafagosGamez

Sep. 13, 2012

1
0

nice :)

Irasfel avatar

Irasfel

Aug. 11, 2012

1
0

All that being said, on to the game. Seconding the sprite issues, but you've already acknowledged that so... yeah. Also just plain old too much going on on the screen at once, even if the sprites were clear it'd feel awfully frantic. You also are probably gonna want to put some sort of bomb/air to ground attack in if you're having ground units spawn, that'd help a bit anyway.

baterism
baterism Desarrollador

Noted for the next update. Thanks!

Irasfel avatar

Irasfel

Aug. 11, 2012

1
0

Just a thought, for people posting games that require communication with a site other than Kong to work - post that will you please devs? Those of us that don't leave our browsers wide up to any and all sites usually have to play a guessing game to see which site to authorize to play things, kinda annoying. Just pop in something like "requires you to allow batersoft.com to load" or whatnot and we'll be thankful. Saves a lot of headscratching. And anymore, if your computer is NOT running something like NoScript or an equivalent umm... yeah you're running naked through heap of rusty razorblades. You might want to think about fixing that heh.

baterism
baterism Desarrollador

I understand the worry of running JavaScript from unknown source. I've add the information in the Description panel. Thank you!

vpsylo avatar

vpsylo

Sep. 04, 2012

0
0

Still lot of text mistakes. Both Indonesian and English. I think it's better to use polite form of language for Gatot Kaca.
Please make it more responsive to mouse, like at game over screen or intro. I have tried to click some time and the game doesnt respond anything (or late response).
The music won't load at my computer.
Beside the sprites and over simple gameplay (you can still improve both a lot), I like the idea of Gatot Kaca fight with robot for bakpias.

baterism
baterism Desarrollador

Thanks! I really appreciate it! Well, I'm fully aware of the technical problem such as no sound etc. Currently, I'm working in improving it. HTML5 is a new technology so problems are not uncommon.

greatz avatar

greatz

Aug. 11, 2012

0
0

i found something isn't nice. when i beat some enemy, the coins are go near. but i cant distinguish correctly between coins and enemys attacking. it still a good gameplay though.

baterism
baterism Desarrollador

Sorry, I know my sprite work need heavily improved. Noted for next update! btw: ummm, that's not coin. That is bakpia.