LabyGraph'

LabyGraph'

por beardroid
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LabyGraph'

Valoración:
2.8
Lanzamiento: March 28, 2015
Última actualización: April 02, 2015
Desarrollador: beardroid

Etiquetas para LabyGraph'

Descripción

LabyGraph es un juego de puzles divertido y adictivo. Intenta mover la bola negra al nodo amarillo rotando y conectando los nodos.

Cómo jugar

- Mueve la bola negra al nodo amarillo. - En un grafo de un solo color, para mover la bola, los nodos deben estar conectados y la diferencia de valores no puede ser mayor a 1. - En el nivel 50, los grafos tendrán varios colores, así que para mover la bola, los nodos deben estar conectados y tener el mismo valor O el mismo color. - Mover la bola: Haz clic en un nodo vecino. - Reiniciar nivel: Pulsa "R"

Actualizaciones del desarrollador

Mar 30, 2015 10:40pm

V1.2:
- 25 new levels (Total: 75).
- A new mode: Colored graphes

Comentarios

0/1000
beardroid avatar

beardroid

Mar. 30, 2015

2
0

V1.2:
- 25 new levels (Total: 75).
- A new mode: Colored graphes

I hope you will enjoy it!

beardroid avatar

beardroid

Mar. 30, 2015

1
0

V1.1:
- New controls: simply click on a neibhbor to move the black ball

spaz102 avatar

spaz102

Mar. 29, 2015

1
0

I would recommend allowing some degree of freedom of level choice, as it allows for players of a more diverse amount of skill to continue at a pace they like. Also, is there a point to the rotation mechanic? It seems that extremely complex and complicated puzzles can be constructed from varying kinds of 'jump' without the tedium of clicking a bunch of times before you can move to the next piece. I like the simplicity of the interface, but hope this fun little puzzle gets a bit more polish before moving on to create the next game

beardroid
beardroid Desarrollador

Thanks for your advices spaz. I really appreciate. I will work on polish and a way to change the too repetitive rotation mechanic. And I have some new gameplay ideas for the 50 next levels, but it is a surprise ;). Thanks again. EDIT: V1.1: - New controls: simply click on a neibhbor to move the black ball

edderiofer avatar

edderiofer

Apr. 08, 2015

0
0

An "undo" button is very, VERY required.

Also, with the rotation mechanic, it's impossible to tell if a number is a 6 or a 9.

As spaz102 said, there is no point to the rotation of the nodes. Replace the circular shape of each node with either a + or a x, depending on what it connects to. The goal can be a circle, since once you get to the goal, you don't need to go anywhere else. This will greatly clarify the game and hence the instructions

It looks like you're generating the levels randomly instead of creating them yourself. While I understand that it's faster to do so, constructing them by hand will greatly raise the quality of your work, as well as give a much larger difficulty range, as opposed to generated puzzles, which often contain pointless nodes (which nobody would ever jump to) and, in general, have their difficulty determined solely by their size.

If you would like an example of a hand-constructed puzzle, to further clarify this point, please PM me.

beardroid
beardroid Desarrollador

Hi eddriofer, I would like to thank you for your return. I agree with you on many points. I'm working on a totally new version of the game, wiht a more intuitive gameplay, with a better and more intuitive user interface, and better levels (with less pointless nodes). Thanks again.

sergey avatar

sergey

Apr. 03, 2015

0
0

So, how to play the game? level 1 has only 1 arrow from starting 4 to 2 which is not allowed by rules. so what should i do? tried clicking other nodes with no luck. Please add more detailed instructions

beardroid
beardroid Desarrollador

Hello sergey! Try to click to neighbors nodes, you will see that the node can rotate and if the values are compatibles, the ball will move.