Cybershock

Cybershock

por callanCarr
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Cybershock

Valoración:
3.2
Lanzamiento: May 02, 2011
Última actualización: May 02, 2011
Desarrollador: callanCarr

Etiquetas para Cybershock

Descripción

Un shooter neo-arcade futurista. 30 oleadas de intensos láseres, mejoras, potenciadores y acción sin fin te sumergen en una adictiva y frenética aventura en el ciberespacio al ritmo de una banda sonora electro original. ¿Podrás sobrevivir?

Cómo jugar

Simplemente apunta y haz clic para abrirte paso a través de 30 oleadas llenas de acción. Se vuelven más difíciles y rápidas a medida que avanzas. El objetivo: sobrevivir. Controles: teclas W, A, S, D o flechas para moverte. Apunta con el ratón y haz clic para disparar.

Comentarios

0/1000
Krafen avatar

Krafen

May. 02, 2011

34
4

Not bad, but could use some improvement. Choosing upgrades rather than finding them randomly would be nice. If they must be random, at least have an upgrade type stop spawning when the associated stat is capped. More upgrades would add variety. Gets repetitive quickly. Perhaps a larger arena would help. Particularly for bosses, an autofire option should be added. There is no reason to stop firing, so you might as well provide the option. It was unclear whether the lv20 boss was invulnerable a lot of the time or if I was supposed to be aiming at a specific location. It eventually died, but by then I was too bored to continue with the game.

Mykhal avatar

Mykhal

May. 02, 2011

37
5

Got to wave 10 before my yawns turned into complete boredom. I really don't see what other people think of this game, 40 waves of the same stuff with only a boss to see every 5 waves to add any variation to the game. Guessing by the speed in which waves went by, I would say 40-60 minutes would have to pass before you would see the final wave which is probably just another boss with a different palette.

Wertilq avatar

Wertilq

May. 03, 2011

22
3

Meeh, too much of the same over and over and over. you can't choose upgrades and they max out very fast, which makes the whole system pretty useless. Too few different enemies and the melee enemies are too dangerous, and the lasers too weak. All three ultimate abilities are pretty much the same, invul = be able to take more punishment; better survival, titan = be able to take more punishment; better survival, slow time = dodge everything; better survival.

ShivaFang avatar

ShivaFang

May. 02, 2011

24
5

Not sre why but sometimes the mouse aiming becomes laggy and unresponsive (when not pointing at an enemy, I know it locks on to enemies, but I'm talking about when it's open area) even when quality is set to low, may just be my old computer. Also, NEEDS a 'quit to menu' option. Stoping to wait for enemies to kill you takes too long.

Zanduken avatar

Zanduken

May. 02, 2011

35
9

Good shooter... a bit too hard (I had a hard time on easy)... should have more upgrades...like 3-way shooting. Gets repetitive fast... bosses are too long... all in all 3/5

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