In Between: Minimalist Target Game

In Between: Minimalist Target Game

por cerivitos
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In Between: Minimalist Target Game

Valoración:
2.9
Lanzamiento: November 08, 2017
Última actualización: November 15, 2017
Desarrollador: cerivitos

Etiquetas para In Between: Minimalist Target Game

Descripción

Actualización 15 Nov ’17: ¡Modo infinito añadido! Comienza fácil para introducirte al juego, pero se vuelve más difícil a medida que avanzas. Juego de puntería minimalista y hardcore con un objetivo simple: detén la barra dentro del rango objetivo. ¡Acierta en el centro para un tiro perfecto! Los éxitos consecutivos aumentan tu multiplicador de puntuación, pero si fallas, ¡vuelves a x1! Infinito: Comienza con un objetivo más amplio para afinar tus sentidos. Arcade: Un efecto aleatorio aparece cada 5 rondas, puede ayudar o dificultar. Clásico: La barra se acorta proporcionalmente a la distancia del objetivo. Mira la versión de Android en la Play Store

Cómo jugar

Presiona el botón del ratón cuando la barra esté dentro del rango objetivo

Actualizaciones del desarrollador

Nov 15, 2017 12:34am

Update 15 Nov ’17:
Endless Mode added – starts off easy to introduce you to the game but gets harder as you progress!

Comentarios

0/1000
Rogerup avatar

Rogerup

Dec. 19, 2017

4
0

Excellent game.

CoolCrunch avatar

CoolCrunch

Feb. 17, 2018

1
0

Great game, surprisingly intriguing considering the simplicity. Only thing, can you increase the time before the bar starts moving? Sometimes when the number is low (say 20-30) I have already passed the range. Great game though!

MrStahlfelge avatar

MrStahlfelge

Dec. 27, 2017

1
0

Liked it, I think the difficulty is okay at the beginning.
Perhaps you could make it more gracefully when the player failed very tight, go on but without giving a point or something like that.

brokeman11 avatar

brokeman11

Nov. 11, 2017

2
1

I know you state up front that it's a hardcore game, but could really do with a easy/casual mode where the interval starts out fairly wide and shortens as the player progresses, giving the player a chance to get better with their approximations. As it stands, if you're no good at this sort of thing *raises hand*, it'll all seem like luck if you do well.

cerivitos
cerivitos Desarrollador

Thanks for playing. I see what you mean, I tried putting a guide during the first round for the player to calibrate but starting with a wider range makes sense too. Will look to implement. BTW you got 80+ which is not bad :)