DraftActionFullGameVersion
por ChrisP_K
DraftActionFullGameVersion
Etiquetas para DraftActionFullGameVersion
Descripción
Y por fin está aquí, gratis para la mejor comunidad gamer del mundo ;). Juego de acción intenso con más de 14 tipos de oponentes con IA avanzada, arte rápido basado en Sprite Sheet, mecánicas impecables, sistema de control de 1 botón + flechas. En resumen: imprescindible para fans de los clásicos del género Action Brawler. Disfruta, y si quieres una secuela apóyanos como puedas. ¡Agradecemos tus comentarios! ¡Gracias!
Cómo jugar
1) Jugadores diestros:. Flechas - movimiento. Z (Golpe potente) X (Tijera aérea) C (Tecla de ataque). 2) Jugadores zurdos:. WASD - movimiento. I (Golpe potente) O (Tijera aérea) P (Tecla de ataque). 3) Maestros del brawler:. Flechas - movimiento. ESPACIO (Tecla de ataque). ABAJO, ADELANTE, ESPACIO (Golpe potente). ADELANTE, ABAJO, ADELANTE, ESPACIO (Tijera aérea)
Actualizaciones del desarrollador
Free, full version!!!
Comentarios
Cheater99
Jul. 30, 2011
really nice game but will it cost you to put a pause button
Sorry for that, press ESC key. And yes more MovieClips in there might crap on performance. Tried to make this pure Blit the text had to go regular flash (slow....).
Doomstruck
Jul. 30, 2011
Wow. What a twist! This game was pretty cool, I liked making combos and kicking enemies around, but it seemed a bit repetitive, and the game kept misreading my arrow key inputs. Also, It was kind of hard to tell who was talking in the end.
Yes I think you're right, I should have probably made the discussion with a thumbnail or something. The writer had to come up with something for the 3d images I had rendered in a really short time. So we just worked with what we could :). I'll keep your suggestions in mind should there be a sequel. I also love that Kong allows 20MB uploads. Should there be a sequel we should have space for even more fluid animations and pickup weapons, all combo of course.
Abigayl
Jul. 30, 2011
Suggestion: for the tutorial, just tell us what to do (instead of waiting for the typing) and let US do the moves to learn them and have a "next" button as well as the "skip" button so we can decide when we have learned the moves.
Sounds feasible... It was hard to do the classic arcade presentation as well. Your way sounds more intuitive indeed. I just know code, I'm learning people ;).
ChrisP_K
Jul. 30, 2011
In case you still got comments about the graphics :/. I was initially thinking stick figures lol. This must be definitely a level beyond that don't u think :)? And in case it does good it will show the right people that this engine is worth a good load of expensive eye candy art for you to rumble with.
lenke
Jul. 30, 2011
i see this before...
Yes I first tried with fizzy.com. But their rates for the full versions are absurd. I mean who will pay 20 freaking USD for a non console game? I guess their true purpose was to get people to sign for their premium accounts. I just hope Kongregate will do better in terms of revenue as I invested around 5 months into this piece. Course I was still new to the engine type but in terms of speed it seems to turn heads ;).