Galaxy Siege 3

Galaxy Siege 3

por dennatolich
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Galaxy Siege 3

Valoración:
3.7
Lanzamiento: November 16, 2015
Última actualización: November 27, 2015
Desarrollador: dennatolich

Etiquetas para Galaxy Siege 3

Descripción

Debes construir tu nave espacial y salir a diferentes misiones en el espacio. Gana dinero y mejora las habilidades de tu nave.

Cómo jugar

En el juego.

FAQ

Preguntas frecuentes

¿Qué es Galaxy Siege 3?
Galaxy Siege 3 es un juego de disparos espaciales y mejoras desarrollado por Dennatolich, donde construyes y personalizas tu nave para batallas interestelares.

¿Cómo se juega Galaxy Siege 3?
En Galaxy Siege 3, controlas una nave espacial, luchas en diferentes zonas llenas de enemigos, recolectas recursos y mejoras los módulos de tu nave para avanzar por la galaxia.

¿Cuáles son los principales sistemas de progresión en Galaxy Siege 3?
La progresión en Galaxy Siege 3 implica recolectar recursos, derrotar jefes y mejorar tu nave con nuevas armas, escudos y módulos especiales.

¿Puedes personalizar tu nave en Galaxy Siege 3?
Sí, Galaxy Siege 3 te permite personalizar tu nave acoplando diferentes módulos, como armas, escudos, recolectores de recursos y más, para mejorar tu experiencia de juego.

¿Galaxy Siege 3 es un juego multijugador?
No, Galaxy Siege 3 es un juego de disparos espaciales y mejoras para un solo jugador, enfocado en la progresión individual y la construcción de naves.

Comentarios

0/1000
kalel01260 avatar

kalel01260

Nov. 21, 2015

590
9

I wish there were a way to directly upgrade components, rather than having to sell the old ones and purchase all-new ones.

It seems like it would be easier to just upgrade for three crystals instead of selling the old one for four and buying a new one for seven.

CodeGuy avatar

CodeGuy

Nov. 22, 2015

606
11

I feel like I'm flying an office building.

petesahooligan avatar

petesahooligan

Nov. 16, 2015

535
19

It feels like my upgrade tracks are too limited and irrevocable. I can't really "explore" the game as I'd like. Also, having only one level to play at a time—when they don't seem to require any different strategies—is a little bit tiresome. The graphics and production values are top-notch, however.

ixnorp avatar

ixnorp

Nov. 26, 2015

403
18

Game feels unfinished. Every level is a vertical corridor the size of your ship. Bosses + Ship take up the entire screen so there's only one way to play: hold up until you ram into the boss. Bosses ignore shields, forcing you to structure your ship certain ways. Ran out of upgrades around Danger 30, now at Danger 70. Level 20 weapons all have 1.5 reload speed (except missile launcher), so I'm still using Level 12 lasers for point defense with their 0.13 reload speed. Level 11 Alien Weapon does 692 DPS, completely unmatched until much later in the game. If the numbers are right. Which they may not be as some items mysteriously acquire stats which make no sense. I have a L3 Support Call which has a range & damage stat. Player Crafted weapons are all terrible past Danger 20 or so, crippled by linear scaling damage & Speed crystals not decreasing reload time. The graphics are pretty nice. UI isn't awful. Has potential. I give it 2/5. Dev could get it up to 3 or 4 with some work.

Fuzzyfsh avatar

Fuzzyfsh

Nov. 16, 2015

311
14

boss died same time i did and level shows complete and i lost my upgrade