Expecting a Call
por devwil
Expecting a Call
Etiquetas para Expecting a Call
Descripción
Participó en la competencia Ludum Dare 22 y fue creado en menos de siete horas. El tema era 'Solo'. Expecting a Call es un juego donde juegas como dieciséis personas diferentes, cada una esperando ansiosamente una llamada telefónica en su apartamento.
Cómo jugar
Haz clic izquierdo en un apartamento para que su inquilino conteste el teléfono.
Actualizaciones del desarrollador
Check out my other Ludum Dare 22 entry, Tyranny
Comentarios
Gameguy602
Jul. 15, 2012
So... It's whack a mole, but you made it people and phones instead of moles. It kind of takes away from the "alone" theme you started with, because they will continue to get calls every few seconds until the player decides to stop playing a minigame.
Coranz
Dec. 17, 2011
Fun time waster. Only 1 question though: How do you win?
There's no endgame or lose condition. I couldn't think of a good way to implement one of those things without muddying what I was trying to express with the game. All I could come up with is penalizing players who miss calls, but I didn't really know where to go from there. I didn't feel like that idea by itself would've made the game more fun. Maybe I was mistaken!
demonking879
Jan. 03, 2012
or how about make it two where you have a certain amount of time to click as many phone call things and if you run out you could have a submit your score and have ppl keep trying and trying to get the highest score on that list? just suggestions
SkeloPatch
Dec. 17, 2011
Fun game :) I can see this getting lots of plays ! good work :D
11thcup
Dec. 17, 2011
I can see how the question of how to make it "end" etc. could be hard, but as it is, you can rack up as many points as you want if you just keep playing long enough. That takes away a lot of the urgency of trying to catch each "call". Also, I really liked the premise, but I started thinking pretty soon that all of these people get a lot of phone calls. Rather than people anxiously awaiting calls at home, it feels more like overworked office workers desperately trying to answer calls. These people seriously get a lot of phone calls to be "anxiously" waiting for each one.
I don't think you're wrong. I also think it means the game is successful. :) Oh, artgames. :P