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Momentum Missile Mayhem 2

Momentum Missile Mayhem 2

por dz2001

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Momentum Missile Mayhem 2

Valoración:
3.7
Lanzamiento: December 27, 2007
Última actualización: December 27, 2007
Desarrollador: dz2001

Etiquetas para Momentum Missile Mayhem 2

Descripción

While I was working on the first MMM I had a lot of ideas but I was not sure whether the game would be successful and popular. I did not have enough motivation to spend much time on it. Well I must say it became a lot more popular than I expected, so thanks to all of you who appreciated the game so much here is MMM2. I've implemented all the features I had in mind while developing the previous game. Thats why I prefer to call MMM: Ultimate Edition, rather than MMM2, this is what MMM was supposed to look like.

Comentarios

0/1000
csdani84 avatar

csdani84

Jan. 21, 2012

368
9

You should definitely make it possible either to reassign skill points or at least to gain some experience in lost battles, too. In case the player spent the skill points wrong, he has to start all over again.

Meatpie_SS avatar

Meatpie_SS

Jan. 21, 2012

255
7

I shouldn't have to set the position of my catapult every time I retry. The energy ball launching control system is a bit fiddly (why do I have to put my mouse over the catapult at all?) Power-ups are way too random, a lucky power-up can make an otherwise tough level very easy. The difficulty curve seems way off, some levels are much harder than the ones that follow them, and some seem to depend on luck too much (struggling with level 20 right now). The nature of the collisions and bounces mean that many levels where you need to avoid collisions or destroy everything can be lost simply because of bad luck.

There's a nice idea here, and things I want to like about this game, but it's a tough one to love....

carmello avatar

carmello

Oct. 30, 2011

289
9

Wish there was a pause button

Kublai_Khan avatar

Kublai_Khan

Apr. 09, 2010

437
21

also its extremely annoying when some important vehicle gets thrown past you at 200mph and you lose

LuciusXR avatar

LuciusXR

Jan. 21, 2012

12
0

"...Cant get better than 25fps in browser version..."
Im getting 31 to 35 fps by the game's count :o