Pixelman Adventure

Pixelman Adventure

por epicearthgames
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Pixelman Adventure

Valoración:
2.3
Lanzamiento: October 20, 2016
Última actualización: October 23, 2016
Desarrollador: epicearthgames

Etiquetas para Pixelman Adventure

Descripción

Derrota animales, fantasmas y robots del mundo pixelado en este gran juego de plataformas 2D. Embárcate en una Aventura o lucha por sobrevivir en el Modo Supervivencia. Pixelman Adventure te permite vivir horas de juego de aventura. Juega en diferentes escenarios con fantasmas y animales salvajes como enemigos en 14 niveles de aventura. Clasificación de Kongregate. Consigue puntuaciones altas y compite por un mejor puesto en la Clasificación.

Cómo jugar

Flechas = MOVERSE. Espacio = SALTAR (mantén presionado para saltar más alto). Shift + flechas = CORRER. P – Pausa.

Comentarios

0/1000
bondk avatar

bondk

Oct. 20, 2016

2
0

Amazing Adventure game! I'm first on leaderboard! He He.

epicearthgames
epicearthgames Desarrollador

Thanks for your review.

LWYZLWYZ avatar

LWYZLWYZ

Oct. 24, 2016

1
0

My original score of 1/5 remains after your update.
Do not PM me again please.

Mozai avatar

Mozai

Oct. 23, 2016

1
0

Hard to tell when I'm above an enemy or beside, and whether I will hit them or they will kill me.

epicearthgames
epicearthgames Desarrollador

Hi, if you jump on center top of an enemies you'll kill em. But if you're running fast & then jump, you may land on their face or back & loose life.

epicearthgames avatar

epicearthgames

Oct. 23, 2016

1
0

Hi everyone, a new version has been updated and all the issues has been resolved. Thanks.

playgb avatar

playgb

Oct. 20, 2016

0
0

Very good. The art and graphics are nice, when the player gets hit by an enemie, I think it's better to put a 5 seconds flickering to avoid double damage.

epicearthgames
epicearthgames Desarrollador

Hi, new version has been uploaded and issue has been resolved. Though 5 sec are too much, the flickering time has been increased from 0.5 sec to 2 secs. The player won't get damage again for 2 secs after being attacked by enemy.