physics sandbox beta v1.0

physics sandbox beta v1.0

por euwbah
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physics sandbox beta v1.0

Valoración:
2.3
Lanzamiento: February 23, 2011
Última actualización: February 23, 2011
Desarrollador: euwbah

Etiquetas para physics sandbox beta v1.0

Descripción

Esta es la segunda versión de la serie sandbox de física. Es tan buena que ya no necesita ser una alfa. Iluminación mejorada, botones para esferas, cubos, altura de aparición, altura de la cámara y bloques sólidos que no se mueven. La próxima versión tendrá aceleradores :D

Cómo jugar

Haz clic con el ratón en los botones. Flechas para mover la cámara. Los botones son autoexplicativos y barra espaciadora para generar el objeto seleccionado. (Seleccionas el objeto haciendo clic en los botones de la izquierda). ¡Diviértete! (No, "duh" no es mi marca registrada)

Comentarios

0/1000
euwbah avatar

euwbah

Feb. 24, 2011

4
0

please comment, you can also comment on what else to make if you want.

thegrahamphoenix avatar

thegrahamphoenix

Feb. 25, 2011

3
0

alright. it'd be cool if the camera could change position. like, instead of always looking from above, you could move it so that i can be looking from the side or whatever. like, mouse control for the camera.
second, the "clear the world" button would be a LOT better if, instead of clearing one item at a time, it cleared them all.
third, and probably most important, the blocks are immune to gravity and can be spawned inside other block. this seems like a big issue, so, yeah. the rest of the objects are fine. just the blocks aren't affected by physics.

10666 avatar

10666

Feb. 25, 2011

3
0

"This game is horrible" It is, but soon won't be! (And stop typing dumb comments, Matt, you clearly know the answers)

euwbah avatar

euwbah

Feb. 23, 2011

5
1

A clear button would come in handy too!

euwbah avatar

euwbah

Feb. 27, 2011

1
0

yes Joshua. the button IS a lie because there is a script bug. Anyway, the shin version is almost ready and should be out by today, maybe. The bug is fixed but the method is different (SNEAK PEEK: the method of clearing the objects is by rotating the WHOLE PLATFORM... if there are any objections, please comment by today as in Feb-27-2011 4.36PM GMT+8)
About the white space, it will still be there because too much terrain is bad... thinking of water pools or seas. Joshua (10666) also told me to add the scaling feature, bomb feature and a weight changing feature. I won't know for sure whether this would ALL be in the shin version but I don't know.