Glondo

Glondo

por freekazor
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Glondo

Valoración:
2.6
Lanzamiento: January 26, 2011
Última actualización: January 26, 2011
Desarrollador: freekazor

Etiquetas para Glondo

Descripción

Glondo es un juego frenético y desafiante donde controlas una especie de bola. Debes avanzar por un camino difícil mientras recoges monedas y rubíes. ¡No es tan fácil como parece! También puedes crear tus propios circuitos y compartirlos con otros usando el editor. Si creaste un circuito increíble que te gustaría ver en el juego en una futura actualización, envíame el código y ¡quizás tengas suerte! Nota: Como Unity no permite copiar al portapapeles, al guardar un nivel en el editor deberás seleccionar el texto manualmente y presionar CTRL - C.

Cómo jugar

- Flechas para moverte en la dirección deseada. - Espacio para acelerar

Comentarios

0/1000
EsCaPeThEfAtE2 avatar

EsCaPeThEfAtE2

Jan. 26, 2011

7
0

5/5! super game love it!

Nitox10 avatar

Nitox10

Oct. 03, 2012

1
0

ohh men the games of this page are awesome!!!

shMerker avatar

shMerker

Jan. 26, 2011

6
3

If I could see where I was going the other problems with this game might be worth complaining about.

EPR89 avatar

EPR89

Jan. 26, 2011

5
5

Add some comfort options. Don't let us chose the character each level. Add a next level button instead of letting us chose from the level list. You could implement different themes and some eyecatchers to make the levels look more interesting. The game itself is alright. Only one thing bothers me. Because of the point of view it is absolutely impossible to judge and control the front and back movement (so to speak the sideways movement) correctly. I suggest getting rid of it and let the track to it instead. I did not finish the level dangerous turns because of that one jump. It simply was going on my nerves too much.

TadnJess avatar

TadnJess

Jan. 26, 2011

4
5

This a pretty cool start to a 'marble madness' type game. There should be a little more background to give one better aspect to the close/far view. A basket at the end of the level akin to a lacrosse goal would also be nice to keep the ball from going past the goal after achieving it. The different balls should do different things like control, speed, momentum, bounciness ect. 3/5