Hostile Waters
por freekazor
Hostile Waters
Etiquetas para Hostile Waters
Descripción
¡Come o sé comido! Elige entre un tiburón o un pez común. Este es mi primer juego en Unity3D, ¡de hecho es mi primer juego! Espero que lo disfrutes, pero el juego todavía está en desarrollo temprano y puede contener errores. ¡Diviértete! Nota: - Si el juego va lento, prueba presionando ESC y bajando la calidad gráfica. - El modo pez pequeño aún está en beta.
Cómo jugar
Flechas arriba y abajo para controlar la dirección del pez. No comas los peces verdes y comienza un bono comiendo un pez rojo. Si juegas como tiburón, come tantos peces como puedas, mientras llegas al final del agua en el menor tiempo posible. Es lo mismo para el pez normal, excepto que tienes que sobrevivir.
Actualizaciones del desarrollador
(v0.2)
- Fixed menu (thanks Pat_AfterMoon)
- Added combo system
- Added poison and bonus fish
Stay tuned for more updates
Comentarios
freekazor
Jan. 13, 2011
I just started learning 3D and the Unity engine, started experimenting with it and see what the engine is capable of. Eventually I made this game out of it. So that's why it isn't 2D. I agree it's not the most entertaining game ever, but it's still my first try and I'll do my best to improve it. Thanks for the feedback.
Spydyr62
Jan. 13, 2011
Simple but well done game. I like the unity graphics for it. The up down controls work okay, but I wish it had left and right to slow down or get a little speed burst (...or power ups of some sort?) and maybe some sort of combo reward system. I look forward to seeing what you do with the Unity engine once you get used to it and start making more complex games.
Pat_AfterMoon
Jan. 13, 2011
Interesting game for a 1st attempt.
Your "Game mode" menu at start is truncated. Under Unity editor select "standalone" in place of "free aspect" from the game tab, you will see your game with the same resolution as here.
3/5 and I could increase the note depending on future updates.
guitarmania
Jan. 13, 2011
No Jenaf, you fail because you can not spell correctly.
metagamer
Jan. 13, 2011
The water loop is annoying, the gameplay boring and you are using a resource hungry 3D engine for a rather flat 2D game. The landscapes I get a glimpse of when jumping out of the water is the only interesting part of the game and that gets booring too. But please try again.