DevShot4

DevShot4

por geiz
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DevShot4

Valoración:
2.5
Lanzamiento: July 22, 2011
Última actualización: July 22, 2011
Desarrollador: geiz

Etiquetas para DevShot4

Descripción

Continuación de DevShot3. Otro punto de control en mi aprendizaje de AS3. Intenté mucho hacer que funcionara un precargador, pero el progressEvent solo quiere trolearme y ni siquiera se activa. Bueno, aparte de eso, la velocidad de movimiento de la Bola Verde ahora es aleatoria.

Cómo jugar

WASD, ¡evita esas Bolas Verdes!

Comentarios

0/1000
clasher235 avatar

clasher235

Jul. 23, 2011

1
0

*http://imageshack.us/photo/my-images/695/devshotexample.png/

geiz
geiz Desarrollador

that actaully looks pretty cool :D. I might do that (as soon as I figure out how.)

clasher235 avatar

clasher235

Jul. 23, 2011

1
0

@ developer: You could still easily do that with one game, I think by having a menu screen where you can select a version. Here's a mockup of what you should do:

ttp://imageshack.us/photo/my-images/695/devshotexample.png/

clasher235 avatar

clasher235

Jul. 22, 2011

1
0

The changes through this game are miniscule at best. I recommend making one game and allowing the player to choose a version to play. Making a new game for every 10 lines of code you add is a bit obnoxious.

geiz
geiz Desarrollador

My main priority is to forge motivation to continue with the Mind Frustraiting world of coding. When a "Real game" appears, one will be able to look back at the different stages that I took in the process of building it. There's major bug in this version, and I have not yet figured it out. Thanks for your honest opinion!

exailed avatar

exailed

Jul. 22, 2011

0
0

oh ok i use as3 but i just had this preloader hold up it still works with as3

geiz avatar

geiz

Jul. 22, 2011

0
0

Visible changes are miniscule yes, But the code inside (lots not working) has found significant change.