Sieger

Sieger

por gmentat
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Sieger

Valoración:
4.0
Lanzamiento: October 06, 2010
Última actualización: October 28, 2010
Desarrollador: gmentat

Etiquetas para Sieger

Descripción

Gana 28 (+1 extra) de los asedios más notables de los últimos 2500 años en este sencillo juego de puzzle-estrategia física. Para ganar un nivel, como comandante del asedio debes eliminar a todos los defensores del castillo y salvar a los rehenes eligiendo cuidadosamente qué bloques de apoyo del castillo destruir. Puedes ganar una de las tres medallas (Victoria Clara, Decisiva y Brillante) y también saquear cada castillo golpeando el cofre del tesoro. Cuantos menos disparos, mejor. El Editor de Niveles te permite crear y compartir tus propios niveles personalizados. Consulta el Imperio del Pueblo para jugar los niveles enviados por usuarios. El nivel extra se desbloquea al final cuando todos los castillos anteriores han sido conquistados.

Cómo jugar

Apunta a un bloque del castillo y haz clic para disparar.

Actualizaciones del desarrollador

Oct 6, 2010 6:25am

WarSpark and Armor Games are hosting a contest in which users can create levels for the upcoming Sieger games (iPhone, iPad and Players Pack).

The winning levels will be featured in one of the three games and the creator will be rewarded with their Name in the credits as well as a $10 iTunes gift card.

http://warspark.com/sieger_editor.php

Comentarios

0/1000
TheMysteriousMrJ avatar

TheMysteriousMrJ

Jan. 01, 2014

766
6

"Jones is dead sir!" "What on earth happened to him!?" "He fell slightly on his side!" "May god have mercy on us all..."

Manial avatar

Manial

Oct. 30, 2010

3982
120

Who would have thought a diseased corpse could cause so much structural damage.

Camoraz avatar

Camoraz

Jan. 23, 2013

852
26

Whoever's the architect behind these castles really should be thinking of adding walls on all sides of their fortresses instead of just two walls on opposite sides, a ceiling and floor.

Pyrewraith avatar

Pyrewraith

Oct. 06, 2010

4371
196

Now this is what should be done rather than the endless exact clones of games. Take an existing idea and run in a different direction with it.

redghostmage avatar

redghostmage

Oct. 06, 2010

3703
168

I like how you don't have to have the luck of letting go at the right time, but you can just shoot where you want to.

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