Spacedust Defender

Spacedust Defender

por hopeslicer
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Spacedust Defender

Valoración:
3.5
Lanzamiento: November 03, 2018
Última actualización: November 24, 2018
Desarrollador: hopeslicer

Etiquetas para Spacedust Defender

Descripción

¡Inscríbete como [Defensor] y acepta la misión de proteger tu sistema solar de la inminente invasión Bluul! IMPORTANTE: ¡Activa las cookies de terceros en FIREFOX para poder jugar! ***¡Por favor revisa las instrucciones!***. Créditos. Sonido de fábrica por 'yd' de opengameart. Música atmosférica/menú por 'qubodup' de opengameart

Cómo jugar

[R] para reiniciar el nivel. [P] para pausar/reanudar. [H] para ocultar la interfaz de usuario. [Escape] para volver al menú. [N] para iniciar la oleada. [Clic derecho] para vender torretas/muros. [Espacio] activa/desactiva el disparo automático. [Doble clic] en una torreta para abrir el panel de mejoras. [Shift+Clic] en una TORRETA para comprar automáticamente sus mejoras. [Consejos adicionales]. 1. El borde de la pantalla no es sólido, ¡no confíes en él al construir! 2. El precio del [Pilar] aumenta en 50 con cada compra. 3. No olvides mantener presionado [Shift] al construir para colocar más de un objeto. 4. ¡Las mejoras son más efectivas que nuevas torretas, dales prioridad! 5. Los pasillos largos pueden ser más útiles que 1-2 torretas ofensivas. 6. Presiona [H] para ocultar la interfaz si te bloquea el acceso a una torreta. 7. Usa [Shift + Clic] para mejorar torretas automáticamente sin abrir el panel de mejoras. ¡Buena suerte y diviértete!

Actualizaciones del desarrollador

Nov 8, 2018 1:12am

New and hopefully final version released.


Changelog***
Added 9 achievements.
Added 10 tech cards (main turret upgrades)
Added perfomance sliders (in Controls tab)
Added button to start the wave

Comentarios

0/1000
hopeslicer avatar

hopeslicer

Nov. 03, 2018

256
3

Hello, this is my first game release ever and it feels rather odd and scary.
I am pretty sure I've missed some bugs here and there but hopefully they won't disrupt the gameplay experience.
Feel free to give me any kind of feedback or even report those sneaky bugs.
Thank you for playing my game!

hopeslicer
hopeslicer Desarrollador

*Additional Information* 1)Added controls for MAC users [C] to cancel and [C] + [Left Click] to sell the turret. IMPORTANT: If the game is not starting make sure to Enable Third Party Cookies on your browser or whitelist cookies for Kongregate. If you don't know how to do this feel free to pm and I'll be glad to help.

dauntless avatar

dauntless

Nov. 08, 2018

87
2

I've come around to the game. I was narrowminded to think of it as a maze game, when really you have to think of it using the platforms. It's a lot more interesting this way.

hopeslicer
hopeslicer Desarrollador

Well, it's understandable, it even started as a pure maze td (https://puu.sh/Aqeuo/ad4d03bbdb.mp4) but I was frustrated with the fact the every one of my friends which played the game always built the same layout. I am really glad you find it interesting. Thank you!

jestamus avatar

jestamus

Nov. 12, 2018

27
1

Hey man, the game seems pretty neat!
Ive been looking for a straightforward TD with pathing for a little while and this has certainly filled the niche.

Hope to see more from you if youre still DEVing!

hopeslicer
hopeslicer Desarrollador

Thank you, jestamus! I will sure not stop here, I am already planning my second game. All the feedback I received got me pretty motivated. :')

C4gamer avatar

C4gamer

Nov. 08, 2018

124
2

This game is Awesome! I got burnt out on tower defense games years ago. this has a unique concept and is well balanced. My main issue that i haven't seen addressed is the lack of any pause, unless i am totally missing it :)

hopeslicer
hopeslicer Desarrollador

Thank you! The pause feature didn't even cross my mind. I now realize that you are constrained by the wave timer. You can't even take a short break to pee or even pause to analyze the bad shading I did on some sprites. I am now working on the infinite mode update and I will surely implement a pause button. I would've made the update right away but my project right now is a mess and as usual I don't make a backup before major changes. :(

crazymagnet avatar

crazymagnet

Nov. 12, 2018

121
3

Seriously digging this game! I've only had time to play through a few levels so far, but the gameplay/strategy is both fresh and familiar. I love the way the platforms force you to think a little bit differently from other TD games with manipulable paths. The difficulty seems to be scaling well so far; curious to see how it progresses!

hopeslicer
hopeslicer Desarrollador

Thank you for the feedback, crazymagnet! Have fun! :')