Memory Thump Demo
por independo
Memory Thump Demo
Etiquetas para Memory Thump Demo
Descripción
Una nueva versión del clásico juego de la infancia. Empareja fichas que tengan la misma imagen. Pon a prueba tu memoria en el modo "Reto" e intenta evitar los "golpes de memoria". ¡Pero no vayas demasiado lento porque tu puntuación disminuye con el tiempo, y si llega a cero, se acaba el juego! O, si prefieres un ritmo más relajado, prueba el modo "Juego libre", donde no tienes que preocuparte por el tiempo. Esta es la versión demo de Memory Thump y actualmente está en fase beta. Visita www.memorythump.com para más información.
Cómo jugar
Usa el ratón para señalar y hacer clic en las fichas, "m" para silenciar/activar el audio, "p" o barra espaciadora para pausar, "ESC" para salir al menú principal
Comentarios
jbug231
Aug. 09, 2013
The overall design of the game is cool. I like how you did something different with the whole "Memory Thump" thing. I unfortunately don't really like these types of games so I can't really compare it to anything. All I can suggest is make something exciting for people who are like me and like to be entertained :) Overall well done though!
Thanks! This game was more about me getting practice in game development, since it was my first game. I am planning more games in the future, with a bit more excitement than clicking on tiles and memorizing.
a3lex33
Aug. 08, 2013
When or how do the points get minused? I cant understand this mechanic, even with 2 new nodes i sometimes get -5 and sometimes dont.
Well, for example, if you turn over a tile with a picture of an elephant, and you have already seen another tile that has an elephant, then if you don't choose that tile for the second choice, then you get -5 points. So it just goes by the first tile you choose on each try, since that is the one you are trying to match on your second choice. In other words, if you get -5 pts (a memory thump), then it is a hint that you should backtrack your previous choices to find the tile that has the elephant, in this example. I know, it's a bit confusing. I plan on making a little video tutorial and adding it to the "Instruction" scene in the game so it is more clear to people. Thanks for the feedback!