Primary

Primary

por JacksmackDotCom
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Primary

Valoración:
3.6
Lanzamiento: February 23, 2010
Última actualización: November 23, 2010
Desarrollador: JacksmackDotCom

Etiquetas para Primary

Descripción

Primary trata sobre Roy, un supersoldado en la tierra de los HUEman (¿lo pillas? Sí, somos malos con los chistes), que debe escalar la torre Prizim para intentar cerrar el portal que permite la entrada de horribles criaturas negras y viscosas a su mundo. NOTA: SI TE SALE EL ERROR DE "STICKY KEYS" INTENTA HACER CLIC FUERA DEL JUEGO Y LUEGO DENTRO, ESTO LO SOLUCIONA LA MAYORÍA DE LAS VECES. Primary ha sido un proyecto largo para FrozenFire y para mí, lo empezamos en julio. Hemos puesto muchísimo trabajo en este juego y esperamos que te guste tanto como a nosotros.

Cómo jugar

W: Saltar. A y D para moverse a la izquierda y derecha. S: Volverse invisible cuando eres amarillo o soltarse de una cornisa. J K L o clic en la pantalla: Cambiar el color del cuerpo. Barra espaciadora: acciones para cada habilidad. R: activar interruptores y entrar en puertas. NOTA: Puedes jugar con un control de Xbox usando un emulador como Xpadder, también dicen que esto soluciona el error de "Sticky Keys". El menú del ascensor se puede controlar con el teclado una vez que el juego se haya guardado, así que no tienes que usar el ratón si no quieres.

Actualizaciones del desarrollador

Feb 23, 2010 6:45am

FIRST: THANKS to Tom Fulp for setting up the Power of Three event last summer.
SECOND: If you get stuck watch the video walkthroughs accessable through the in game menu.
THIRD: In the boss fight, watch for the blue target… and prehaps use your blue ability where it is pointing…
FOURTH:If the game runs slow for you right click and lower the quality settings until the game runs at normal speed.

If you are interested in learning more about the process of making Primary you can read my post mortum of sorts here:
http://jacksmack.newgrounds.com/news/post/440216

Comentarios

0/1000
Zachsation avatar

Zachsation

Dec. 07, 2010

56
1

Great game EXCEPT for the controls. Impossible to get a consistent feel for wall jumping. Makes some levels extremely annoying.

Quazzar avatar

Quazzar

Nov. 26, 2010

843
36

You pause the game, but the time stills running. What's the use of pausing the game if the clock keeps running?

Gazz1016 avatar

Gazz1016

Nov. 23, 2010

1046
46

I would enjoy this game much more if the controls could be customized...

NeilSenna avatar

NeilSenna

Nov. 23, 2010

1231
68

Love it as an idea, but it's starting to become a struggle to enjoy. Controls have all the ergonomics of a radioactive cubist hedgehog, and unlocking stuff (I'm looking at you, portals) don't create more fun, just more irritation. Add that to the unresponsiveness of the aforementioned awfully-laid-out controls, and much as I want to love this game, I just can't. Which does make me sad.

moses78 avatar

moses78

Nov. 28, 2010

381
22

decent game idea, too bad the controls are confusing, the game runs poorly, there are things that just suck in it. the clock starts running before you can actually do anything, the enemies will continue to move while you're lagging out. just overall stuff that pisses me off when i'm trying to play a game.

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