4-Gon
por jexler
4-Gon
Etiquetas para 4-Gon
Descripción
4-Gon quiere entrar en la tercera dimensión. Solo TÚ (y cualquiera que quiera jugar) puedes ayudarle a cumplir su sueño. ++ ADVERTENCIA ++. ¡Si tienes epilepsia o has tenido convulsiones u otras reacciones inusuales a luces o patrones intermitentes, este juego puede no ser ideal para tus ojos! Si tienes algún comentario, por favor déjalo :).
Cómo jugar
Solo necesitas el ratón. Aléjate de 4-Gon y 4-Gon te seguirá, haz clic y 4-Gon se teletransportará a la ubicación del cursor.
Actualizaciones del desarrollador
Update Uploaded!
-added epilepsy warning
-added power ups (+tutorial page)
-fixed some audio issues
-fixed some small bugs
Comentarios
Key_Bearer
Dec. 04, 2012
Overall a good game and I'd like to see more upgrades I guess. The title screen is unbearable to me I guess. But like I said, a good game. Love the concept of teleports :)
Ah yeah I figured the title screen wouldn't be everyone's thing. I enjoy zoning out to abstraction (which is why I put a hide button on the title box ^^). Thanks for playing and for the feedback :)
jexler
Dec. 05, 2012
Thanks for the feedback and for playing!
I didn't explain it in the tutorial but if you're closed off in a corner (or anywhere), you can click and then move the mouse while you're shrinking. You don't move while you're teleport-shrinking/growing.
I'll look into keyboard controls - I like the idea of 4-Gon being controlled by the keyboard and using the cursor for gold/pickups/teleports.
@RankEleven
RankEleven
Dec. 05, 2012
Although all the controls are accessable through the use of a mouse, I would like to see (or maybe at least an option) for keyboard control. Often I find myself getting stuck on a $quare with my exits closed off, and with the time it takes to move my cursor to teleport, 4-gon runs into what I had been trying to avoid. Maybe teleport with the mouse, and move around with the keyboard? Also to make it a bit more interactive, what if you had to catch the gold with the cursor? Overall, fun little time waster, hope this helps, cheers.
woops, posted a comment instead of a reply xD.
jokedo
Dec. 05, 2012
For me, a game like this would be more fun with a timer instead a level system. It'd be cool to see the blocks get progressively faster as time goes on.
I will look into this - I am planning an update with the feedback I've gotten so far. Thanks for the feedback and playing :>
Zellian
Dec. 05, 2012
i spent too much time playing this instead of working on my own project, damn you! cool game btw~
Sorry for helping you procrastinate ^^, thanks for playing though :D. I hope your project is going well!