Game.Init()
por keybol
Game.Init()
Etiquetas para Game.Init()
Descripción
Has creado algo y ha estado sufriendo demasiado tiempo. Intenta encontrar la solución en este original juego de plataformas. Un juego atmosférico que incluye doble salto gracias a la luz. Una historia meta sobre un programador y su creación que te atrapa con 2 finales sorprendentes. Cómo jugar: Teclas W,A,S,D para moverse, ratón para interactuar.
Cómo jugar
WASD o flechas
Actualizaciones del desarrollador
- added spacebar hotkey upon beating a level
- bigger hitbox for lights
- added Kong API for highscore, star, and level
FAQ
¿Qué es Game Init?
Game Init es un juego idle de clics desarrollado por Keybol donde generas recursos continuamente y progresas mediante la automatización.
¿Cómo se juega Game Init?
En Game Init, comienzas haciendo clic para generar puntos y luego desbloqueas sistemas automáticos que te ayudan a aumentar tu puntuación con el tiempo.
¿Qué sistemas de progresión hay en Game Init?
Game Init cuenta con un sistema de mejoras donde puedes gastar tus recursos acumulados para mejorar tus unidades generadoras y desbloquear nuevas funciones.
¿Game Init soporta progreso offline?
Game Init soporta progreso offline, permitiendo que tus unidades generadoras de recursos sigan trabajando incluso cuando no estás jugando activamente.
¿En qué plataformas se puede jugar Game Init?
Game Init es un juego idle para navegador disponible para jugar en línea a través de la plataforma Kongregate.
Comentarios
sokob4n
Jun. 17, 2015
game.replaceClickWithKey(WK_SPACEBAR);
//do it today! //I just did it!
BomberMan198
Jun. 17, 2015
The project is veeeeery good, but maybe the game itself is small. I mean, 26 levels, but some of them are short and story-less. I'm waiting for a sequel, where the Programmer gets better and gives life to the AI again and makes him so powerful through that it will become a Programmer itself.
Still, very nice game, I'm waiting for an eventual sequel!
thank you! i'm surprise with the reception as well, I really like the idea I came up for this. I will expand on this soon.
lolgast
Jun. 17, 2015
Very nice game. Just a few small complaints: Sometimes I jumped when I thought I touched a light, but apparently I was *just* above it, which was a bit annoying sometimes. Also, when dieing/restarting, the moving lights were reset, but the rotating spikes/razors were not, which can be quite annoying (23, I'm looking at you). Other than that, great game, story was fun (especially as a programmer).
hehe cool, you're a programmer too. I will restart the moving and rotating obstacles also
RainbowRhyme
Jun. 15, 2015
Not bad at all, Keybol! I like the idea, pretty good controls and just the right level of difficulty, in my opinion. Though I'm only up to level 18 at the moment so things might get a bit more severe yet. I'm missing a few stars so I can't get beyond level 20 for now, but I might come back and try for the full 60 later to open up the debug levels. Could you allow for players to press space to start the next level at the level end screen? This seems standard on most games these days and it's conspicuous by its absence. Also, having to click on the screen to advance text gets a bit annoying, could you also have space work as well? The story feels a bit superfluous though. All in all: 4/5
thanks! you're correct, I thought I inluded a spacebar hotkey, I'll update the game
Tecnoturc
Jun. 17, 2015
Nice controls except I wish for spacebar to move through dialogue. I like the programmer-type dialogue with the character but this type of game isn't too original. Some of the puzzles seem luck-based. Decent music. Rating 3/5
just added spacebar for skipping dialogue and going to next level