Compact Conflict

Compact Conflict

por krajzega
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Compact Conflict

Valoración:
3.5
Lanzamiento: September 27, 2014
Última actualización: October 27, 2014
Desarrollador: krajzega

Etiquetas para Compact Conflict

Descripción

Un pequeño juego de estrategia de solo 13kB en HTML5, que recuerda a Risk pero con un toque religioso.

Cómo jugar

Haz clic en las regiones para mover tus ejércitos (haz clic varias veces para seleccionar cuántos soldados mover). Haz clic en los templos para mejorarlos o crear nuevos soldados. Gana fe para pagarlo controlando regiones y dejando a tus soldados rezando en los templos. ¡Para ganar, sé el jugador que controle más regiones después del turno 12!

Actualizaciones del desarrollador

Oct 27, 2014 3:29pm

Added soldier count tooltips to make those large stacks easier to read.

Comentarios

0/1000
Selva avatar

Selva

Oct. 02, 2014

9
0

Needs a way to ell how many are in a large stack.

krajzega
krajzega Desarrollador

Agreed. And done :).

DNLH avatar

DNLH

Sep. 30, 2014

9
0

It's a very nicely done time-eater. Two mods make two very different gameplays, in the endless one can wait out the AIs making the game very easy, but with turn limit pressure, power-hungry enemies are actually posing a challenge. I like the minimalist design and not too over-complicated upgrade system, making it a nice addition to "swarm 'em before they swarm you" genre.

mackampackam avatar

mackampackam

Jan. 31, 2017

5
0

Feature request: A button for buying all the soldiers you can afford. It would save a lot of clicking, especially in the unlimited game, and would make the game even more enjoyable. Should be easy to implement, since the cost of soldiers is an arithmetic sum.

iskokin avatar

iskokin

Mar. 17, 2018

3
0

Just discovered the game, like it a lot. It is similar to Hex Empire, but Hex Empire allows replaying the map - please add "restart this map" feature.

mackampackam avatar

mackampackam

Jan. 31, 2017

3
0

Bug report: the game lags a lot after a while. It seems to relate to how many soldiers are on the map. (Does all the soldiers redraw individually, or something like that?) A long game can get really slow.

Thank you for a wonderful game concept! I like that you need to decide between having your soldiers praying in temples or campaigning in the field.