MyAlchemyPractice
por kygron1
MyAlchemyPractice
Etiquetas para MyAlchemyPractice
Descripción
Eres un dragón. Vive la historia de un dragón. Mejora habilidades, crea objetos y explora el mundo. Luego conquista algunas ciudades.
Cómo jugar
Ratón. Pasa el cursor para ver pistas. No puedes perder, así que explora libremente. El título se reutiliza de un juego antiguo. El título de este es Eres un Dragón.
FAQ
¿Qué es MyAlchemyPractice?
MyAlchemyPractice es un juego idle gratuito para navegador desarrollado por kygron1 donde los jugadores practican los principios de la alquimia combinando elementos.
¿Cómo se juega MyAlchemyPractice?
En MyAlchemyPractice, combinas distintos elementos básicos para descubrir nuevos, ampliando poco a poco tu colección y avanzando en las recetas de alquimia.
¿Cuál es el principal sistema de progresión en MyAlchemyPractice?
La progresión principal en MyAlchemyPractice consiste en descubrir y desbloquear una lista creciente de elementos experimentando con combinaciones, con tu progreso registrado automáticamente.
¿MyAlchemyPractice es un juego idle?
Sí, MyAlchemyPractice es un juego idle, permitiendo a los jugadores generar recursos pasivamente y desbloquear nuevos elementos incluso si no están combinando objetos todo el tiempo.
¿MyAlchemyPractice requiere cuenta o descarga?
No, MyAlchemyPractice funciona directamente en tu navegador y no requiere descargas ni registro de cuenta.
Actualizaciones del desarrollador
This game ends and gives challenge hints when you ally with a city but then destroy it before moving on.
Comentarios
TheLowerLight
Jul. 04, 2020
I found out a huge design flaw, its entirely possible to progress getting very few teeth and talons. Then when it comes time to enchant them in order to progress if you don't have enough of them you get stuck with no way to go back and grind more teeth and talons.
Why not reset and optimize your play? Isn't that what the reset button on most clicker games is for? Is this game too long that you don't want to start over? There's a message saying there will be no more raw items, so if you want them, why not go back and get them? This is not a criticism but an honest question about how the presented options affected your play style. (Experimental game, sorry! I tried to keep it short.)
TheLowerLight
Jul. 04, 2020
My suggestion would be to add a random chance to get teeth and talons from the hunt button
ShadowHawk3rd
Jul. 03, 2020
Here's the "polish" that would make this game better (IMO):
1- Current number of resource in the bar. Just the bar doesn't tell you exactly how much you have, and people like that.
2- Short description of each resource bar, just like each action. Helps players understand what each bar "means" instead of having to guess.
3- Actions show the numbers they cost and provide, this helps players plan better and understand the interactions more.
4- More visible milestones. Something as simple as a "growth number" being present at the start helps players continue along as they can see how far they are at a quick glance.
I hope some of this helps!
Zapara
Jul. 10, 2020
I think I'm stuck because I only gathered 3 talons, makes me nearly unable to get energy. I have to click for a long while in order to raid one city
Rawrkanos
Jul. 05, 2020
5/5 for skirting the new-game ban and for making a good game.