Avoider Minigame Suite

Avoider Minigame Suite

por lSWATLLAMA
Reportar un error
Marcar juego
Loading ad...

Avoider Minigame Suite

Valoración:
2.5
Lanzamiento: May 24, 2012
Última actualización: May 27, 2012
Desarrollador: lSWATLLAMA

Etiquetas para Avoider Minigame Suite

Descripción

Este ha sido un proyecto intermitente mío durante muchos, muchos meses. Todo ha cambiado desde el principio: sonidos, código, arte. Muchos cambios en el código, así que ahora no debería haber lag.

Cómo jugar

Las instrucciones están en el juego. Y una nota para quienes realmente leen esta sección: Las cosas rosas que aparecen te dan 100 puntos. Las cosas rojas que aparecen dividen tus puntos entre 2.

Comentarios

0/1000
clasher235 avatar

clasher235

May. 26, 2012

3
0

There appear to be white squares around the main character. You might want to remove them with GIMP(or photoshop if you have it)

Danny_Phantom_ avatar

Danny_Phantom_

May. 26, 2012

3
0

It is very easy to generate simple buttons through pure AS3 code, but you can design them in PS/TheGimp and then import that and then just put in place of that scribbled text. That's All. You can search for tutorials, there might be hundreds of them covering this topic.

lSWATLLAMA
lSWATLLAMA Desarrollador

Thanks, Danny_Phantom. I like it when a player recommends something constructive. :)

vadersdemise_93 avatar

vadersdemise_93

Jul. 10, 2012

1
0

Good stuff man!

WolfHack avatar

WolfHack

Jun. 28, 2012

1
0

When this submit score dialog pop up, I think the game should pause. I like, how you handled that event, so that no more than one dialog will appear at once. "How to make a pause function?", you might ask. Have a global boolean variable, which you pass to those functions. You can then in your enemies class acces it. (Of course the enemies inherits from your main class.. and NOT the timeline!) In your move function for the enemies: if(boolean != true) return; This makes the game pause!

WolfHack avatar

WolfHack

Jun. 28, 2012

1
0

Nice try on an ActionScript 3.0 game. I really like that cool effect, when you die. I think, that you should make it last for about 1-2 seconds more. The description says, that many things changed through the game.. including the sounds. When I play the game, there is no sounds playing at anytime. You might want to test that. About the text.. there is so many other comments about that, that I won't really comment it. Of course it's pulling my rating down, and so does the unreadable HOWZ PLAY page.