Gravity Shift 1

Gravity Shift 1

por lSWATLLAMA
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Gravity Shift 1

Valoración:
2.4
Lanzamiento: May 09, 2012
Última actualización: May 18, 2012
Desarrollador: lSWATLLAMA

Etiquetas para Gravity Shift 1

Descripción

Pasé mucho tiempo en un prototipo de esto en el pasado, así que este fue un proyecto bastante rápido. Eso no significa que no haya tardado mucho en hacerlo, ya que en mi primer intento mi computadora se bloqueó y borró unos 3 gigabytes de datos. Esto es lo que he logrado como remake. ¡Diviértete y disfruta! Gracias a TheMuaveParrot, mi hermano, por ayudarme con el diseño de algunos niveles.

Cómo jugar

Derecha/izquierda para moverse, arriba para saltar, espacio para cambiar la gravedad hacia arriba, shift para cambiarla hacia abajo. Para silenciar el sonido, presiona 0, que es el atajo de flixel para silenciar.

Comentarios

0/1000
Rob1221 avatar

Rob1221

May. 09, 2012

5
0

That level with the one-space gaps is really annoying, and the flash player crashed on one of the triangles in the beginning of that level. Why use a triangle for the player though? I think a square or circle would work better.

lSWATLLAMA
lSWATLLAMA Desarrollador

Fixed!

clasher235 avatar

clasher235

May. 26, 2012

3
0

Decent, but using a triangle means you get stuck often, and, though BOX2d is good, it's not perfectly immune to glitches, so you might want to try a shape that's easier for both the player and the engine to handle. In addition, you should clearly mark the goal area, it would make the game look more 'friendly' to the player. Still, the concept's pretty unique, and a little polishing could probably improve the game quite a bit.

rjclaudio avatar

rjclaudio

May. 10, 2012

3
0

bugged, i went inside the wall (dark squares). And need R for Reset, always make a Reset button as a way around these kind of possible bug.

lSWATLLAMA
lSWATLLAMA Desarrollador

Added a reset button. The wall bug was due to the very close level design with the tiles. I have heard that it's also something about Box2D, but I'm not sure that Box2D had anything to do with it. Thanks for the feedback though!

oatlol avatar

oatlol

May. 19, 2012

1
0

I don't like the music. If it didn't have that fuzzy noise then I wouldn't of mute the game

lSWATLLAMA
lSWATLLAMA Desarrollador

Sozzy about that. My microphone really sucks.

TheMuaveParrot avatar

TheMuaveParrot

May. 12, 2012

1
0

This game is fun.