Idle Sword 2

Idle Sword 2

por laFunk
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Idle Sword 2

Valoración:
4.2
Lanzamiento: December 06, 2016
Última actualización: February 03, 2017
Desarrollador: laFunk

Etiquetas para Idle Sword 2

Descripción

IDLE.CRAWLER.HELL. Guía a un grupo de héroes en su misión por la libertad.

Cómo jugar

Usa el ratón para interactuar. Pulsa shift + clic para vender rápido. Coloca objetos dentro y fuera del combinador con un clic rápido. Pulsa 1-4 para tomar objetos de los Accesos Rápidos

FAQ

¿Qué es Idle Sword 2?
Idle Sword 2 es un RPG idle de exploración de mazmorras desarrollado por laFunk, donde los jugadores lideran un grupo de héroes para explorar mazmorras generadas aleatoriamente.

¿Cómo se juega Idle Sword 2?
En Idle Sword 2, reclutas héroes, luchas contra monstruos, recoges botín y avanzas por pisos de mazmorras cada vez más difíciles, con gran parte del combate y la exploración ocurriendo automáticamente.

¿Cuáles son los principales sistemas de progresión en Idle Sword 2?
La progresión en Idle Sword 2 implica subir de nivel a los héroes, recoger y equipar equipo, desbloquear nuevos personajes y mejorar estadísticas mediante avances persistentes.

¿Idle Sword 2 tiene progreso offline?
Sí, Idle Sword 2 cuenta con progreso offline, permitiendo que tus héroes sigan explorando y luchando mientras no estás en el juego.

¿En qué plataforma está disponible Idle Sword 2?
Idle Sword 2 es un RPG idle para navegador, y puedes jugarlo directamente en plataformas como Kongregate usando un navegador web.

Actualizaciones del desarrollador

Feb 2, 2017 1:30pm

1.2
New consumable [Underworld, legendary]: Monster Box. Use it for a chance to capture an enemy!
The Beastmaster makes his appearance on the Hero’s Keep, after unlocking the Shop on AL1
Capture enemies using the new boxes and click on the Beastmaster to select up to 3 active pets.
Level up your pets capturing more of the same kind.

New button to save manually in the pause screen.

Balance tweaks:
Big buff to the health of the equipment and the enemies on AL10+.
Lowered chance of invasion.
Reduced Hero vs Hero damage.
Resurrection Scroll changed to Legendary, Wisdom Book to Epic
Night.
“Injured” and “aid” conditions now activate when health is lower than 40%.
Paladin’s healing skill now heals all heroes regardless of range.

Robe renamed to Moon Robe.
Darkest Night Ring renamed to Darkest Moon Ring.

Comentarios

0/1000
Deworx avatar

Deworx

Jul. 28, 2016

557
15

Here is a list of the Unique Combinations (Those that are usefull, the others you can find out by yourself, but they won't help) [Might be a Spoiler, so if you want to avoid that.. don't continue to read]
[Sandy Caverns] Quarterstaff + Bow = Slingshot [Goblin's Hideout] Slingshot + Flail = 100% Crit Weapon [King's Fort] Knight's Sword + Stormbow = Weapon for inbetween, semi usefull [Underworld] Telekinese Staff + Compositebow = Shotgun-like Staff [City of Dead] Scythe + Black Staff = Moon Projectile Weapon [Hell's Door] Whip + Winged Staff = Dragon Eye (Oops i named it) - Well there are more combinations and there will be more implemented, but for now those are the usefull ones - the others are trash.

laFunk
laFunk Desarrollador

SPOILER WARNING :P Thanks for sharing!

Gremio682 avatar

Gremio682

Dec. 24, 2016

389
13

Soul bound items persist through ascensions. Spectrals don't. There are Spectrals that are temporarily soul bound, which means they persist through only ONE ascension, after which they become spectral and you lose them after the next ascension. You can use a soul stone (1000 gems) on a spectral and it'll become soul bound(permanent). I didn't find this info anywhere, so I hope it helps :)

Wafzal2 avatar

Wafzal2

Jan. 03, 2017

370
15

Great job on the $1,500 prize for December's best indie game on Kongregate!

laFunk
laFunk Desarrollador

It means a lot to me :) I worked really hard in this game (and loved it!) but ultimately it wouldn't matter if it wasn't for you guys! I'm super grateful for the reception it got (currently rated 4.17 are you kidding!??!?!). I'll use the prize to move to a city with a gamedev scene so I can keep learning about the craft and hopefully make more great games for you folks. Huge thanks to all!!!

XxExodousxX avatar

XxExodousxX

Dec. 19, 2016

370
16

Why do you lose crit chance when you combine items even if the crit chance is the same value for both? I know it would be broken for it to increase but shouldn't it at least stay the same? It feels like I'm downgrading items with crit when I combine them rather than upgrading them...

Bladinator avatar

Bladinator

Dec. 12, 2016

383
17

Needs a damage reduction stat, pure Health just doesnt make tanks viable

laFunk
laFunk Desarrollador

Yeah, this is top priority right now! Update coming soon. Edit: It's in, shields now block a percentage of the damage!